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#3 fix death while slide
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@@ -2094,7 +2094,7 @@ struct Lara : Character {
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}
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}
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if ((stand == STAND_SLIDE || stand == STAND_GROUND) && (state != STATE_FORWARD_JUMP && state != STATE_BACK_JUMP)) {
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if ((stand == STAND_SLIDE || stand == STAND_GROUND) && (state != STATE_FORWARD_JUMP && state != STATE_BACK_JUMP) && health > 0.0f) {
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if (pos.y + 8 >= info.floor && (abs(info.slantX) > 2 || abs(info.slantZ) > 2)) {
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pos.y = info.floor;
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