From 50eb488319a7dbec0e270fd4aacd24879793739e Mon Sep 17 00:00:00 2001 From: XProger Date: Mon, 21 Jan 2019 11:19:24 +0300 Subject: [PATCH] fix lava particles horizontal speed --- src/trigger.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/trigger.h b/src/trigger.h index 560d8af..4d9c3fc 100644 --- a/src/trigger.h +++ b/src/trigger.h @@ -362,9 +362,13 @@ struct TrapLavaEmitter : Controller { if (isActive() && max(d.x, d.z) < LAVA_EMITTER_RANGE) { if (timer <= 0.0f) { + vec2 d; + sincos(PI * 2.0f * randf(), &d.x, &d.y); + d *= randf() * LAVA_H_SPEED; + Particle part; part.pos = pos; - part.velocity = vec3((randf() * 2.0f - 1.0f) * LAVA_H_SPEED, randf() * LAVA_V_SPEED, (randf() * 2.0f - 1.0f) * LAVA_H_SPEED); + part.velocity = vec3(d.x, randf() * LAVA_V_SPEED, d.y); part.roomIndex = getRoomIndex(); part.frame = rand() % level->spriteSequences[-(spriteIndex + 1)].sCount; particles.push(part);