From 588abaf42f309bc379abc288d970312c1f66ad43 Mon Sep 17 00:00:00 2001 From: XProger Date: Tue, 28 Nov 2017 11:39:35 +0300 Subject: [PATCH] #15 replace ogg soundtracks by original gzip'ed MS-ADPCM wav's for web version --- src/level.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/level.h b/src/level.h index e14b039..a8f2d93 100644 --- a/src/level.h +++ b/src/level.h @@ -557,7 +557,7 @@ struct Level : IGame { playAsync(Sound::openWAD(NULL, track), this); return; #else - sprintf(title, "audio/3/track_%02d.ogg", int(track)); + sprintf(title, "audio/3/track_%02d.wav", int(track)); #endif break; default : return;