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mirror of https://github.com/XProger/OpenLara.git synced 2025-08-13 16:44:50 +02:00

#15 fix web touch, remoove page margin

This commit is contained in:
XProger
2017-05-23 02:19:17 +03:00
parent d1376ec327
commit 65b73febbc
2 changed files with 70 additions and 41 deletions

View File

@@ -1,17 +1,40 @@
<!DOCTYPE html>
<html>
<head><title>OpenLara</title></head>
<head>
<title>OpenLara</title>
<style>
html {
overflow: hidden;
}
body {
margin: 0px;
}
.game_fs {
position: absolute;
top: 0px;
left: 0px;
margin: 0px;
width: 100%;
height: 100%;
border: 0;
display: block;
}
</style>
<meta charset="utf-8">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="viewport" content="width=854px, user-scalable=no">
</head>
<body>
<span id="status">Starting...</span>
<canvas id="canvas" width="854" height="480" oncontextmenu="event.preventDefault()"></canvas><br>
<canvas class="game" id="canvas" width="854px" height="480px" oncontextmenu="event.preventDefault()"></canvas><br>
<div id="status">Starting...</div>
<script type='text/javascript'>
var statusElement = document.getElementById('status');
var canvasElement = document.getElementById('canvas');
var proc;
var proc;
var Module = {
TOTAL_MEMORY: 64*1024*1024,
TOTAL_MEMORY: 64*1024*1024,
preRun: [],
postRun: [],
print: (function() {
@@ -59,7 +82,7 @@
Module.ccall('snd_fill', 'null', ['number', 'number'], [frames, framesCount]);
for (var i = 0; i < count; i++) {
var index = frames + Math.floor(i * rate) * 4; // 4 is sample frame stride in bytes
L[i] = Module.getValue(index , 'i16') / 0x8000;
L[i] = Module.getValue(index , 'i16') / 0x8000;
R[i] = Module.getValue(index + 2, 'i16') / 0x8000;
}
}
@@ -100,36 +123,36 @@
return "Really want to quit the game?";
};
function readLevel(event, home) {
var reader = new FileReader();
reader.onload = function(){
var size = reader.result.byteLength;
var data = Module._malloc(size);
Module.writeArrayToMemory(new Uint8Array(reader.result), data);
Module.ccall('game_level_load', 'null', ['number', 'number', 'number'], [data, size, home]);
};
reader.readAsArrayBuffer(event.target.files[0]);
}
function readLevel(event, home) {
var reader = new FileReader();
reader.onload = function(){
var size = reader.result.byteLength;
var data = Module._malloc(size);
Module.writeArrayToMemory(new Uint8Array(reader.result), data);
Module.ccall('game_level_load', 'null', ['number', 'number', 'number'], [data, size, home]);
};
reader.readAsArrayBuffer(event.target.files[0]);
}
</script>
<audio autoplay loop><source src="05.ogg" type="audio/ogg"></audio>
<span id="info">
<input type="file" id="browseFile" style="display:none" accept=".phd,.psx" onchange="readLevel(event, document.getElementById('isHome').checked)" />
<!-- <label for="browseFile">Browse Level</label> -->
<input type="button" value="Browse Level" onclick="document.getElementById('browseFile').click();" /> (.PHD, .PSX)
<input type="checkbox" id="isHome"><label>alternative model (home suit, gold etc.)</label>
<br><br>
OpenLara on <a target="_blank" href="https://github.com/XProger/OpenLara">github</a> & <a target="_blank" href="https://www.facebook.com/OpenLaraTR">facebook</a><br>
controls:<br>
keyboad: move - WASD / arrows, jump - Space, action - E/Ctrl, draw weapon - Q, change weapon - 1-4, walk - Shift, side steps - ZX/walk+direction, camera - MouseR)<br>
gamepad: PSX controls for Xbox controller<br>
Change view: V<br>
Time Control: R - slow motion, T - fast motion<br>
FullScreen: Alt + Enter
</span>
<span id="info">
<input type="file" id="browseFile" style="display:none" accept=".phd,.psx" onchange="readLevel(event, document.getElementById('isHome').checked)" />
<!-- <label for="browseFile">Browse Level</label> -->
<input type="button" value="Browse Level" onclick="document.getElementById('browseFile').click();" /> (.PHD, .PSX)
<input type="checkbox" id="isHome"><label>alternative model (home suit, gold etc.)</label>
<br><br>
OpenLara on <a target="_blank" href="https://github.com/XProger/OpenLara">github</a> & <a target="_blank" href="https://www.facebook.com/OpenLaraTR">facebook</a><br>
controls:<br>
keyboad: move - WASD / arrows, jump - Space, action - E/Ctrl, draw weapon - Q, change weapon - 1-4, walk - Shift, side steps - ZX/walk+direction, camera - MouseR)<br>
gamepad: PSX controls for Xbox controller<br>
Change view: V<br>
Time Control: R - slow motion, T - fast motion<br>
FullScreen: Alt + Enter
</span>
<script>(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)})(window,document,'script','//www.google-analytics.com/analytics.js','ga');ga('create', 'UA-60009035-1', 'auto');ga('send', 'pageview');</script>
<script>(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)})(window,document,'script','//www.google-analytics.com/analytics.js','ga');ga('create', 'UA-60009035-1', 'auto');ga('send', 'pageview');</script>
</body>
</html>

View File

@@ -14,7 +14,7 @@ int getTime() {
extern "C" {
void EMSCRIPTEN_KEEPALIVE snd_fill(Sound::Frame *frames, int count) {
Sound::fill(frames, count);
Sound::fill(frames, count);
}
void EMSCRIPTEN_KEEPALIVE game_level_load(char *data, int size, int home) {
@@ -139,8 +139,14 @@ void freeGL() {
}
EM_BOOL resize() {
int f;
emscripten_get_canvas_size(&Core::width, &Core::height, &f);
//int f;
//emscripten_get_canvas_size(&Core::width, &Core::height, &f);
double w, h;
emscripten_get_element_css_size(NULL, &w, &h);
Core::width = int(w);
Core::height = int(h);
emscripten_set_canvas_size(Core::width, Core::height);
LOG("resize %d %d\n", Core::width, Core::height);
return 1;
}
@@ -199,7 +205,8 @@ EM_BOOL keyCallback(int eventType, const EmscriptenKeyboardEvent *e, void *userD
}
EM_BOOL touchCallback(int eventType, const EmscriptenTouchEvent *e, void *userData) {
for (int i = 0; i < e->numTouches; i++) {
for (int i = 0; i < e->numTouches; i++) {
if (!e->touches[i].isChanged) continue;
InputKey key = Input::getTouch(e->touches[i].identifier);
if (key == ikNone) continue;
Input::setPos(key, vec2(e->touches[i].canvasX, e->touches[i].canvasY));
@@ -207,7 +214,6 @@ EM_BOOL touchCallback(int eventType, const EmscriptenTouchEvent *e, void *userDa
if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART || eventType == EMSCRIPTEN_EVENT_TOUCHEND || eventType == EMSCRIPTEN_EVENT_TOUCHCANCEL)
Input::setDown(key, eventType == EMSCRIPTEN_EVENT_TOUCHSTART);
}
return 1;
}
@@ -237,7 +243,7 @@ int main() {
emscripten_set_keydown_callback(0, 0, 1, keyCallback);
emscripten_set_keyup_callback(0, 0, 1, keyCallback);
emscripten_set_resize_callback(0, 0, 1, resizeCallback);
emscripten_set_resize_callback(0, 0, 0, resizeCallback);
emscripten_set_touchstart_callback(0, 0, 0, touchCallback);
emscripten_set_touchend_callback(0, 0, 0, touchCallback);