mirror of
https://github.com/XProger/OpenLara.git
synced 2025-08-13 16:44:50 +02:00
#15 fix web touch, remoove page margin
This commit is contained in:
@@ -1,17 +1,40 @@
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<!DOCTYPE html>
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<html>
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<head><title>OpenLara</title></head>
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<head>
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<title>OpenLara</title>
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<style>
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html {
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overflow: hidden;
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}
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body {
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margin: 0px;
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}
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.game_fs {
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position: absolute;
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top: 0px;
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left: 0px;
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margin: 0px;
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width: 100%;
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height: 100%;
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border: 0;
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display: block;
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}
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</style>
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<meta charset="utf-8">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta name="viewport" content="width=854px, user-scalable=no">
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</head>
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<body>
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<span id="status">Starting...</span>
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<canvas id="canvas" width="854" height="480" oncontextmenu="event.preventDefault()"></canvas><br>
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<canvas class="game" id="canvas" width="854px" height="480px" oncontextmenu="event.preventDefault()"></canvas><br>
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<div id="status">Starting...</div>
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<script type='text/javascript'>
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var statusElement = document.getElementById('status');
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var canvasElement = document.getElementById('canvas');
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var proc;
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var proc;
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var Module = {
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TOTAL_MEMORY: 64*1024*1024,
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TOTAL_MEMORY: 64*1024*1024,
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preRun: [],
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postRun: [],
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print: (function() {
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@@ -59,7 +82,7 @@
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Module.ccall('snd_fill', 'null', ['number', 'number'], [frames, framesCount]);
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for (var i = 0; i < count; i++) {
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var index = frames + Math.floor(i * rate) * 4; // 4 is sample frame stride in bytes
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L[i] = Module.getValue(index , 'i16') / 0x8000;
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L[i] = Module.getValue(index , 'i16') / 0x8000;
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R[i] = Module.getValue(index + 2, 'i16') / 0x8000;
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}
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}
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@@ -100,36 +123,36 @@
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return "Really want to quit the game?";
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};
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function readLevel(event, home) {
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var reader = new FileReader();
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reader.onload = function(){
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var size = reader.result.byteLength;
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var data = Module._malloc(size);
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Module.writeArrayToMemory(new Uint8Array(reader.result), data);
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Module.ccall('game_level_load', 'null', ['number', 'number', 'number'], [data, size, home]);
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};
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reader.readAsArrayBuffer(event.target.files[0]);
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}
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function readLevel(event, home) {
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var reader = new FileReader();
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reader.onload = function(){
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var size = reader.result.byteLength;
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var data = Module._malloc(size);
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Module.writeArrayToMemory(new Uint8Array(reader.result), data);
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Module.ccall('game_level_load', 'null', ['number', 'number', 'number'], [data, size, home]);
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};
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reader.readAsArrayBuffer(event.target.files[0]);
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}
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</script>
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<audio autoplay loop><source src="05.ogg" type="audio/ogg"></audio>
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<span id="info">
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<input type="file" id="browseFile" style="display:none" accept=".phd,.psx" onchange="readLevel(event, document.getElementById('isHome').checked)" />
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<!-- <label for="browseFile">Browse Level</label> -->
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<input type="button" value="Browse Level" onclick="document.getElementById('browseFile').click();" /> (.PHD, .PSX)
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<input type="checkbox" id="isHome"><label>alternative model (home suit, gold etc.)</label>
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<br><br>
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OpenLara on <a target="_blank" href="https://github.com/XProger/OpenLara">github</a> & <a target="_blank" href="https://www.facebook.com/OpenLaraTR">facebook</a><br>
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controls:<br>
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keyboad: move - WASD / arrows, jump - Space, action - E/Ctrl, draw weapon - Q, change weapon - 1-4, walk - Shift, side steps - ZX/walk+direction, camera - MouseR)<br>
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gamepad: PSX controls for Xbox controller<br>
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Change view: V<br>
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Time Control: R - slow motion, T - fast motion<br>
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FullScreen: Alt + Enter
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</span>
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<span id="info">
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<input type="file" id="browseFile" style="display:none" accept=".phd,.psx" onchange="readLevel(event, document.getElementById('isHome').checked)" />
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<!-- <label for="browseFile">Browse Level</label> -->
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<input type="button" value="Browse Level" onclick="document.getElementById('browseFile').click();" /> (.PHD, .PSX)
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<input type="checkbox" id="isHome"><label>alternative model (home suit, gold etc.)</label>
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<br><br>
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OpenLara on <a target="_blank" href="https://github.com/XProger/OpenLara">github</a> & <a target="_blank" href="https://www.facebook.com/OpenLaraTR">facebook</a><br>
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controls:<br>
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keyboad: move - WASD / arrows, jump - Space, action - E/Ctrl, draw weapon - Q, change weapon - 1-4, walk - Shift, side steps - ZX/walk+direction, camera - MouseR)<br>
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gamepad: PSX controls for Xbox controller<br>
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Change view: V<br>
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Time Control: R - slow motion, T - fast motion<br>
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FullScreen: Alt + Enter
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</span>
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<script>(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)})(window,document,'script','//www.google-analytics.com/analytics.js','ga');ga('create', 'UA-60009035-1', 'auto');ga('send', 'pageview');</script>
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<script>(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)})(window,document,'script','//www.google-analytics.com/analytics.js','ga');ga('create', 'UA-60009035-1', 'auto');ga('send', 'pageview');</script>
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</body>
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</html>
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@@ -14,7 +14,7 @@ int getTime() {
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extern "C" {
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void EMSCRIPTEN_KEEPALIVE snd_fill(Sound::Frame *frames, int count) {
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Sound::fill(frames, count);
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Sound::fill(frames, count);
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}
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void EMSCRIPTEN_KEEPALIVE game_level_load(char *data, int size, int home) {
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@@ -139,8 +139,14 @@ void freeGL() {
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}
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EM_BOOL resize() {
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int f;
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emscripten_get_canvas_size(&Core::width, &Core::height, &f);
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//int f;
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//emscripten_get_canvas_size(&Core::width, &Core::height, &f);
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double w, h;
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emscripten_get_element_css_size(NULL, &w, &h);
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Core::width = int(w);
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Core::height = int(h);
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emscripten_set_canvas_size(Core::width, Core::height);
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LOG("resize %d %d\n", Core::width, Core::height);
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return 1;
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}
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@@ -199,7 +205,8 @@ EM_BOOL keyCallback(int eventType, const EmscriptenKeyboardEvent *e, void *userD
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}
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EM_BOOL touchCallback(int eventType, const EmscriptenTouchEvent *e, void *userData) {
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for (int i = 0; i < e->numTouches; i++) {
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for (int i = 0; i < e->numTouches; i++) {
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if (!e->touches[i].isChanged) continue;
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InputKey key = Input::getTouch(e->touches[i].identifier);
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if (key == ikNone) continue;
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Input::setPos(key, vec2(e->touches[i].canvasX, e->touches[i].canvasY));
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@@ -207,7 +214,6 @@ EM_BOOL touchCallback(int eventType, const EmscriptenTouchEvent *e, void *userDa
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if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART || eventType == EMSCRIPTEN_EVENT_TOUCHEND || eventType == EMSCRIPTEN_EVENT_TOUCHCANCEL)
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Input::setDown(key, eventType == EMSCRIPTEN_EVENT_TOUCHSTART);
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}
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return 1;
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}
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@@ -237,7 +243,7 @@ int main() {
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emscripten_set_keydown_callback(0, 0, 1, keyCallback);
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emscripten_set_keyup_callback(0, 0, 1, keyCallback);
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emscripten_set_resize_callback(0, 0, 1, resizeCallback);
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emscripten_set_resize_callback(0, 0, 0, resizeCallback);
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emscripten_set_touchstart_callback(0, 0, 0, touchCallback);
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emscripten_set_touchend_callback(0, 0, 0, touchCallback);
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