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#23 replace leading spaces by tabs in shader (solves const string limits)

This commit is contained in:
XProger
2017-04-24 00:40:39 +03:00
parent a254f2944f
commit aad89fcdba

View File

@@ -348,7 +348,6 @@ varying vec4 vTexCoord; // xy - atlas coords, zw - caustics coords
}
float getShadow() {
// clamp(dot(lv, lv), 2.0), 0.0, 1.0);
#ifdef TYPE_ROOM
float vis = min(dot(vNormal.xyz, vLightVec), vLightProj.w);
#else