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mirror of https://github.com/XProger/OpenLara.git synced 2025-08-14 17:14:29 +02:00

add PC JAP version support

This commit is contained in:
XProger
2018-10-07 02:31:15 +03:00
parent 9a49d46005
commit afcf91bcb1

View File

@@ -283,40 +283,46 @@ namespace TR {
{ "STPAUL", "All Hallows", TRACK_TR3_CAVES },
};
LevelID getLevelID(int size, Version &version, bool &isDemoLevel) {
LevelID getLevelID(int size, const char *name, Version &version, bool &isDemoLevel) {
isDemoLevel = false;
switch (size) {
// TR1
// TITLE
case 585648 : // PSX JAP
case 508614 : version = VER_TR1_PSX;
//case 320412 : // PC JAP
case 334874 :
case 316138 :
case 316460 : return LVL_TR1_TITLE;
// GYM
case 1234800 : // PSX JAP
case 1074234 : version = VER_TR1_PSX;
case 3377974 : // PC JAP
case 3236806 :
case 3237128 : return LVL_TR1_GYM;
// LEVEL1
case 1667568 : // PSX JAP
case 1448896 : version = VER_TR1_PSX;
case 2540906 : // PC JAP
case 2533312 :
case 2533634 : return LVL_TR1_1;
// LEVEL2
case 2873406 : isDemoLevel = true; return LVL_TR1_2;
case 1766352 : // PSX JAP
case 1535734 : version = VER_TR1_PSX;
case 2880722 : // PC JAP
case 2873128 :
case 2873450 : return LVL_TR1_2;
// LEVEL3A
case 1876896 : // PSX JAP
case 1630560 : version = VER_TR1_PSX;
case 2942002 : // PC JAP
case 2934408 :
case 2934730 : return LVL_TR1_3A;
// LEVEL3B
case 1510414 : // PSX JAP
case 1506614 : version = VER_TR1_PSX;
case 2745530 : // PC JAP
case 2737936 :
case 2738258 : return LVL_TR1_3B;
// CUT1
@@ -325,26 +331,31 @@ namespace TR {
// LEVEL4
case 1624130 : // PSX JAP
case 1621970 : version = VER_TR1_PSX;
case 3038144 : // PC JAP
case 3030550 :
case 3030872 : return LVL_TR1_4;
// LEVEL5
case 1588102 : // PSX JAP
case 1585942 : version = VER_TR1_PSX;
case 2725812 : // PC JAP
case 2718218 :
case 2718540 : return LVL_TR1_5;
// LEVEL6
case 1710624 : // PSX JAP
case 1708464 : version = VER_TR1_PSX;
case 3147184 : // PC JAP
case 3139590 :
case 3074376 : return LVL_TR1_6;
// LEVEL7A
case 1698824 : // PSX JAP
case 1696664 : version = VER_TR1_PSX;
case 2824884 : // PC JAP
case 2817290 :
case 2817612 : return LVL_TR1_7A;
// LEVEL7B
case 1735434 : // PSX JAP
case 1733274 : version = VER_TR1_PSX;
case 3603912 : // PC JAP
case 3388774 :
case 3389096 : return LVL_TR1_7B;
// CUT2
@@ -353,21 +364,25 @@ namespace TR {
// LEVEL8A
case 1565494 : // PSX JAP
case 1563356 : version = VER_TR1_PSX;
case 2887836 : // PC JAP
case 2880242 :
case 2880564 : return LVL_TR1_8A;
// LEVEL8B
case 1567790 : // PSX JAP
case 1565630 : version = VER_TR1_PSX;
case 2894028 : // PC JAP
case 2886434 :
case 2886756 : return LVL_TR1_8B;
// LEVEL8C
case 1621520 : // PSX JAP
case 1619360 : version = VER_TR1_PSX;
case 3072066 : // PC JAP
case 3105128 :
case 3105450 : return LVL_TR1_8C;
// LEVEL10A
case 1680146 : // PSX JAP
case 1678018 : version = VER_TR1_PSX;
case 3270372 : // PC JAP
case 3223816 :
case 3224138 : return LVL_TR1_10A;
// CUT3
@@ -376,6 +391,7 @@ namespace TR {
// LEVEL10B
case 1688908 : // PSX JAP
case 1686748 : version = VER_TR1_PSX;
case 3101614 : // PC JAP
case 3094342 :
case 3094020 : return LVL_TR1_10B;
// CUT4
@@ -384,6 +400,7 @@ namespace TR {
// LEVEL10C
case 1816438 : // PSX JAP
case 1814278 : version = VER_TR1_PSX;
case 3533814 : // PC JAP
case 3531702 :
case 3532024 : return LVL_TR1_10C;
// EGYPT
@@ -628,6 +645,30 @@ namespace TR {
case 1080046 :
case 2321393 : return LVL_TR3_CUT_12;
}
if (name) {
// skip directory path
int start = 0;
for (int i = strlen(name) - 1; i >= 0; i--)
if (name[i] == '/' || name[i] == '\\') {
start = i + 1;
break;
}
// skip extension
char buf[255];
strcpy(buf, name + start);
for (int i = 0; i < int(strlen(buf)); i++)
if (buf[i] == '.') {
buf[i] = 0;
break;
}
// compare with standard levels
// TODO: fix TITLE (2-3), HOUSE (3), CUTx (2-3)
for (int i = 0; i < LVL_MAX; i++)
if (!strcmp(buf, LEVEL_INFO[i].name))
return LevelID(i);
}
return LVL_CUSTOM;
}
@@ -703,6 +744,16 @@ namespace TR {
return VER_UNKNOWN;
}
Version getGameVersionByLevel(LevelID id) {
if (id >= LVL_TR1_TITLE && id <= LVL_TR1_END2)
return VER_TR1;
if (id >= LVL_TR2_TITLE && id <= LVL_TR2_HOUSE)
return VER_TR2;
if (id >= LVL_TR3_TITLE && id <= LVL_TR3_STPAUL)
return VER_TR3;
return VER_UNKNOWN;
}
void getGameLevelFile(char *dst, Version version, LevelID id) {
if (useEasyStart) {
switch (version) {