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fix switch build for updated libnx
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@@ -46,7 +46,7 @@ void sndFill(void *args) {
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while (!Core::isQuit) {
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AudioOutBuffer *chunk;
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audoutWaitPlayFinish(&chunk, NULL, U64_MAX);
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audoutWaitPlayFinish(&chunk, NULL, UINT64_MAX);
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Sound::fill(frames, SND_FRAMES_FILL);
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