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https://github.com/XProger/OpenLara.git
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#15 Linux gamepads support
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@@ -875,7 +875,7 @@ static void init_get_bits(bitstream_t *s, const uint8_t *buffer, int bit_size) {
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}
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static INLINE unsigned int get_bits(bitstream_t *s, int n){
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register int tmp;
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int tmp;
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OPEN_READER(re, s)
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UPDATE_CACHE(re, s)
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tmp= SHOW_UBITS(re, s, n);
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@@ -2000,8 +2000,8 @@ static void mp3_synth_filter(
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int32_t sb_samples[SBLIMIT]
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) {
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int32_t tmp[32];
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register int16_t *synth_buf;
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register const int16_t *w, *w2, *p;
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int16_t *synth_buf;
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const int16_t *w, *w2, *p;
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int j, offset, v;
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int16_t *samples2;
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int sum, sum2;
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@@ -1,6 +1,8 @@
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#include <string.h>
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#include <sys/time.h>
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#include <sys/stat.h>
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#include <linux/joystick.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <pwd.h>
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#include <pthread.h>
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@@ -193,14 +195,119 @@ InputKey mouseToInputKey(int btn) {
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return ikNone;
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}
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struct JoyDevice {
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int fd;
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vec2 L, R;
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} joyDevice[INPUT_JOY_COUNT];
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bool osJoyReady(int index) {
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return false;
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return joyDevice[index].fd != -1;
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}
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void osJoyVibrate(int index, float L, float R) {
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// TODO
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}
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void joyInit() {
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LOG("init gamepads:\n");
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char name[128];
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for (int i = 0; i < INPUT_JOY_COUNT; i++) {
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JoyDevice &joy = joyDevice[i];
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// open device
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sprintf(name, "/dev/input/js%d", i);
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joy.fd = open(name, O_RDONLY | O_NONBLOCK);
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if (joy.fd == -1)
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continue;
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// skip init messages
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js_event event;
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while (read(joy.fd, &event, sizeof(event)) != -1 && (event.type & JS_EVENT_INIT));
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// get gamepad info
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int8 axes, buttons;
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ioctl(joy.fd, JSIOCGAXES, &axes);
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ioctl(joy.fd, JSIOCGBUTTONS, &buttons);
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if (axes < 4 || buttons < 11) { // is it really a gamepad?
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close(joy.fd);
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joy.fd = -1;
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continue;
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}
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if (ioctl(joy.fd, JSIOCGNAME(sizeof(name)), name) < 0)
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strcpy(name, "Unknown");
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LOG("gamepad %d\n", i);
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LOG(" name : %s\n", name);
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LOG(" btns : %d\n", int(buttons));
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LOG(" axes : %d\n", int(axes));
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}
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}
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#define JOY_DEAD_ZONE_STICK 8192
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#define JOY_DEAD_ZONE_TRIGGER 8192
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float joyAxisValue(int value) {
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if (value > -JOY_DEAD_ZONE_STICK && value < JOY_DEAD_ZONE_STICK)
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return 0.0f;
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return value / 32767.0f;
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}
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float joyTrigger(int value) {
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if (value + 32767 < JOY_DEAD_ZONE_TRIGGER)
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return 0.0f;
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return min(1.0f, (value + 32767) / 65536.0f);
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}
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vec2 joyDir(const vec2 &value) {
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float dist = min(1.0f, value.length());
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return value.normal() * dist;
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}
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void joyUpdate() {
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static const JoyKey keys[] = { jkA, jkB, jkX, jkY, jkLB, jkRB, jkSelect, jkStart, jkNone /*jkHome*/, jkL, jkR };
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for (int i = 0; i < INPUT_JOY_COUNT; i++) {
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JoyDevice &joy = joyDevice[i];
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if (joy.fd == -1)
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continue;
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js_event event;
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while (read(joy.fd, &event, sizeof(event)) != -1) {
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// buttons
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if (event.type & JS_EVENT_BUTTON)
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Input::setJoyDown(i, event.number >= COUNT(keys) ? jkNone : keys[event.number], event.value == 1);
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// axes
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if (event.type & JS_EVENT_AXIS) {
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switch (event.number) {
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// Left stick
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case 0 : joy.L.x = joyAxisValue(event.value); break;
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case 1 : joy.L.y = joyAxisValue(event.value); break;
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// Right stick
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case 3 : joy.R.x = joyAxisValue(event.value); break;
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case 4 : joy.R.y = joyAxisValue(event.value); break;
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// Left trigger
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case 2 : Input::setJoyPos(i, jkLT, joyTrigger(event.value)); break;
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// Right trigger
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case 5 : Input::setJoyPos(i, jkRT, joyTrigger(event.value)); break;
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// D-PAD
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case 6 :
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Input::setJoyDown(i, jkLeft, event.value < -0x4000);
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Input::setJoyDown(i, jkRight, event.value > 0x4000);
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break;
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case 7 :
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Input::setJoyDown(i, jkUp, event.value < -0x4000);
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Input::setJoyDown(i, jkDown, event.value > 0x4000);
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break;
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}
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Input::setJoyPos(i, jkL, joyDir(joy.L));
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Input::setJoyPos(i, jkR, joyDir(joy.R));
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}
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}
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}
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}
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void toggle_fullscreen(Display* dpy, Window win) {
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const size_t _NET_WM_STATE_TOGGLE=2;
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@@ -296,6 +403,8 @@ int main(int argc, char **argv) {
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Atom WM_DELETE_WINDOW = XInternAtom(dpy, "WM_DELETE_WINDOW", 0);
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XSetWMProtocols(dpy, wnd, &WM_DELETE_WINDOW, 1);
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joyInit();
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timeval t;
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gettimeofday(&t, NULL);
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startTime = t.tv_sec;
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@@ -311,6 +420,7 @@ int main(int argc, char **argv) {
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Core::quit();
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WndProc(event,dpy,wnd);
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} else {
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joyUpdate();
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bool updated = Game::update();
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if (updated) {
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Game::render();
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