mirror of
https://github.com/XProger/OpenLara.git
synced 2025-08-12 16:14:25 +02:00
Added PSC platform and builderv0.1 (#176)
This commit is contained in:
committed by
Timur Gagiev
parent
451aa624c9
commit
bccba2b42f
@@ -44,6 +44,13 @@
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#define _GAPI_GL 1
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#define _GAPI_GLES 1
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#define DYNGEOM_NO_VBO
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#elif __PSC__
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#define _OS_CLOVER 1
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#define _OS_PSC 1
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#define _GAPI_GL 1
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#define _GAPI_GLES 1
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#define DYNGEOM_NO_VBO
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#elif __linux__
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#define _OS_LINUX 1
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@@ -299,7 +299,7 @@
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PFNGLPROGRAMBINARYPROC glProgramBinary;
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#endif
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#if defined(_GAPI_GLES) && !defined(_OS_RPI) && !defined(_OS_CLOVER) && !defined(_OS_IOS) && !defined(_OS_ANDROID) && !defined(__SDL2__)
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#if defined(_GAPI_GLES) && !defined(_OS_RPI) && !defined(_OS_CLOVER) && !defined(_OS_PSC) && !defined(_OS_IOS) && !defined(_OS_ANDROID) && !defined(__SDL2__)
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PFNGLDISCARDFRAMEBUFFEREXTPROC glDiscardFramebufferEXT;
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#endif
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@@ -1359,7 +1359,7 @@ namespace GAPI {
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#ifdef _OS_ANDROID
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glInvalidateFramebuffer(GL_FRAMEBUFFER, count, discard);
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#else
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#if !defined(__SDL2__)
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#if !defined(__SDL2__) && !defined(_OS_PSC)
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glDiscardFramebufferEXT(GL_FRAMEBUFFER, count, discard);
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#endif
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#endif
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32
src/platform/psc/build.sh
Normal file
32
src/platform/psc/build.sh
Normal file
@@ -0,0 +1,32 @@
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#!/bin/bash
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# This should really be a makefile with individual platforms but for now...
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set -e
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# General Info
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GIT_COMMIT=$(echo "`git rev-parse --short HEAD``git diff-index --quiet HEAD -- || echo '-dirty'`")
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# Build Rules
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[ -z "CXX" ] && CXX="arm-linux-gnueabihf-g++-8"
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CFLAGS="-std=c++11 -Os -s -g -marm -march=armv8-a -mtune=cortex-a35 -mfpu=neon-fp-armv8 -mfloat-abi=hard -fno-exceptions -fno-rtti -ffunction-sections -fdata-sections"
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LDFLAGS="-Wl,--gc-sections -Wno-invalid-source-encoding -static-libgcc -static-libstdc++"
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DEFINES="-DNDEBUG -D__PSC__"
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SRC="main.cpp ../../libs/stb_vorbis/stb_vorbis.c ../../libs/minimp3/minimp3.cpp ../../libs/tinf/tinflate.c"
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INCLUDES="-I/usr/arm-linux-gnueabihf/include/ -I../../"
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LIBS="-L$LD_LIBRARY_PATH -lGLESv2 -lEGL -lm -lrt -lpthread -lasound -ludev"
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TARGET="-o../../../bin/OpenLara"
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clear
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echo "-------------------------------------------------------------------------------"
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echo "OpenLara Builder v0.1 - OpenLara Build $GIT_COMMIT"
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echo "-------------------------------------------------------------------------------"
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echo "Build Rules:"
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echo "CFLAGS: $CFLAGS"
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echo "LDFLAGS: $LDFLAGS"
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echo "DEFINES: $DEFINES"
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echo "SRC: $SRC"
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echo "INCLUDES: $INCLUDES"
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echo "LIBS: $LIBS"
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echo "TARGET: $TARGET"
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echo "-------------------------------------------------------------------------------"
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echo
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$CXX $CFLAGS $LDFLAGS $DEFINES $SRC $INCLUDES $LIBS $TARGET
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593
src/platform/psc/main.cpp
Normal file
593
src/platform/psc/main.cpp
Normal file
@@ -0,0 +1,593 @@
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#include <string.h>
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#include <sys/time.h>
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#include <sys/stat.h>
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#include <linux/input.h>
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#include <linux/fb.h>
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#include <linux/vt.h>
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#include <unistd.h>
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#include <pwd.h>
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#include <pthread.h>
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#include <EGL/egl.h>
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#include <fcntl.h>
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#include <linux/input.h>
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#include <libudev.h>
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#include <alsa/asoundlib.h>
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#include "game.h"
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#define WND_TITLE "OpenLara"
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// timing
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unsigned int startTime;
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int osGetTimeMS() {
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timeval t;
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gettimeofday(&t, NULL);
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return int((t.tv_sec - startTime) * 1000 + t.tv_usec / 1000);
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}
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// sound
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snd_pcm_uframes_t SND_FRAMES = 512;
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snd_pcm_t *sndOut;
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Sound::Frame *sndData;
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pthread_t sndThread;
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void* sndFill(void *arg) {
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while (sndOut) {
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Sound::fill(sndData, SND_FRAMES);
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int count = SND_FRAMES;
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while (count > 0) {
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int frames = snd_pcm_writei(sndOut, &sndData[SND_FRAMES - count], count);
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if (frames < 0) {
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frames = snd_pcm_recover(sndOut, frames, 0);
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if (frames == -EAGAIN) {
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LOG("snd_pcm_writei try again\n");
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sleep(1);
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continue;
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}
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if (frames < 0) {
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LOG("snd_pcm_writei failed: %s\n", snd_strerror(frames));
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sndOut = NULL;
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return NULL;
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}
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}
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count -= frames;
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}
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snd_pcm_prepare(sndOut);
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}
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return NULL;
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}
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bool sndInit() {
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unsigned int freq = 44100;
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int err;
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// In the perfect world ReedPlayer-Clover process
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// will release ALSA device before app running, but...
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for (int i = 0; i < 20; i++) { // 20 * 0.1 = 2 secs
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sndOut = NULL;
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if ((err = snd_pcm_open(&sndOut, "default", SND_PCM_STREAM_PLAYBACK, 0)) < 0) {
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LOG("sound: try to snd_pcm_open #%d...\n", i);
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usleep(100000); // wait for 100 ms
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continue;
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}
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break;
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}
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// I've bad news for you
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if (!sndOut) {
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LOG("! sound: snd_pcm_open %s\n", snd_strerror(err));
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return false;
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}
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snd_pcm_hw_params_t *params;
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snd_pcm_hw_params_alloca(¶ms);
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snd_pcm_hw_params_any(sndOut, params);
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snd_pcm_hw_params_set_access(sndOut, params, SND_PCM_ACCESS_RW_INTERLEAVED);
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snd_pcm_hw_params_set_channels(sndOut, params, 2);
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snd_pcm_hw_params_set_format(sndOut, params, SND_PCM_FORMAT_S16_LE);
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snd_pcm_hw_params_set_rate_near(sndOut, params, &freq, NULL);
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snd_pcm_hw_params_set_periods(sndOut, params, 4, 0);
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snd_pcm_hw_params_set_period_size_near(sndOut, params, &SND_FRAMES, NULL);
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snd_pcm_hw_params_get_period_size(params, &SND_FRAMES, 0);
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snd_pcm_hw_params(sndOut, params);
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snd_pcm_prepare(sndOut);
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sndData = new Sound::Frame[SND_FRAMES];
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memset(sndData, 0, SND_FRAMES * sizeof(Sound::Frame));
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if ((err = snd_pcm_writei(sndOut, sndData, SND_FRAMES)) < 0) {
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LOG("! sound: write %s\n", snd_strerror(err));
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sndOut = NULL;
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}
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snd_pcm_start(sndOut);
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pthread_create(&sndThread, NULL, sndFill, NULL);
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return true;
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}
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void sndFree() {
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pthread_cancel(sndThread);
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snd_pcm_drop(sndOut);
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snd_pcm_drain(sndOut);
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snd_pcm_close(sndOut);
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delete[] sndData;
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}
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// Window
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struct FrameBuffer {
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unsigned short width;
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unsigned short height;
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} fb;
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EGLDisplay display;
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EGLSurface surface;
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EGLContext context;
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bool eglInit() {
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LOG("EGL init context...\n");
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fb_var_screeninfo vinfo;
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int fd = open("/dev/fb0", O_RDWR);
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if (ioctl(fd, FBIOGET_VSCREENINFO, &vinfo) < 0) {
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LOG("! can't get framebuffer size\n");
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return false;
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}
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close(fd);
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fb.width = vinfo.xres;
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fb.height = vinfo.yres;
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static const EGLint eglAttr[] = {
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_BLUE_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_RED_SIZE, 8,
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EGL_ALPHA_SIZE, 8,
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EGL_NONE
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};
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static const EGLint ctxAttr[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (display == EGL_NO_DISPLAY) {
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LOG("eglGetDisplay = EGL_NO_DISPLAY\n");
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return false;
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}
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if (eglInitialize(display, NULL, NULL) == EGL_FALSE) {
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LOG("eglInitialize = EGL_FALSE\n");
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return false;
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}
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EGLConfig config;
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EGLint configCount;
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if (eglChooseConfig(display, eglAttr, &config, 1, &configCount) == EGL_FALSE) {
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LOG("eglChooseConfig = EGL_FALSE\n");
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return false;
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}
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surface = eglCreateWindowSurface(display, config, &fb, NULL);
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if (surface == EGL_NO_SURFACE) {
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LOG("eglCreateWindowSurface = EGL_NO_SURFACE\n");
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return false;
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}
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context = eglCreateContext(display, config, EGL_NO_CONTEXT, ctxAttr);
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if (context == EGL_NO_CONTEXT) {
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LOG("eglCreateContext = EGL_NO_CONTEXT\n");
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return false;
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}
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if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) {
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LOG("eglMakeCurrent = EGL_FALSE\n");
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return false;
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}
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return true;
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}
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void eglFree() {
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LOG("EGL release context\n");
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eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglDestroySurface(display, surface);
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eglDestroyContext(display, context);
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eglTerminate(display);
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}
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// Input
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#define MAX_INPUT_DEVICES 16
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struct InputDevice {
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int fd;
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int joyIndex;
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} inputDevices[MAX_INPUT_DEVICES];
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udev *udevObj;
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udev_monitor *udevMon;
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int udevMon_fd;
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vec2 joyL, joyR;
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bool osJoyReady(int index) {
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return index == 0; // TODO
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}
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void osJoyVibrate(int index, float L, float R) {
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// TODO
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}
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InputKey codeToInputKey(int code) {
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switch (code) {
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// keyboard
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case KEY_LEFT : return ikLeft;
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case KEY_RIGHT : return ikRight;
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case KEY_UP : return ikUp;
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case KEY_DOWN : return ikDown;
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case KEY_SPACE : return ikSpace;
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case KEY_TAB : return ikTab;
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case KEY_ENTER : return ikEnter;
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case KEY_ESC : return ikEscape;
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case KEY_LEFTSHIFT :
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case KEY_RIGHTSHIFT : return ikShift;
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case KEY_LEFTCTRL :
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case KEY_RIGHTCTRL : return ikCtrl;
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case KEY_LEFTALT :
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case KEY_RIGHTALT : return ikAlt;
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case KEY_0 : return ik0;
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case KEY_1 : return ik1;
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case KEY_2 : return ik2;
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case KEY_3 : return ik3;
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case KEY_4 : return ik4;
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case KEY_5 : return ik5;
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case KEY_6 : return ik6;
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case KEY_7 : return ik7;
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case KEY_8 : return ik8;
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case KEY_9 : return ik9;
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case KEY_A : return ikA;
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case KEY_B : return ikB;
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case KEY_C : return ikC;
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case KEY_D : return ikD;
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case KEY_E : return ikE;
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case KEY_F : return ikF;
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case KEY_G : return ikG;
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case KEY_H : return ikH;
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case KEY_I : return ikI;
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case KEY_J : return ikJ;
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case KEY_K : return ikK;
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case KEY_L : return ikL;
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case KEY_M : return ikM;
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case KEY_N : return ikN;
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case KEY_O : return ikO;
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case KEY_P : return ikP;
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case KEY_Q : return ikQ;
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case KEY_R : return ikR;
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case KEY_S : return ikS;
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case KEY_T : return ikT;
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case KEY_U : return ikU;
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case KEY_V : return ikV;
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case KEY_W : return ikW;
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case KEY_X : return ikX;
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case KEY_Y : return ikY;
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case KEY_Z : return ikZ;
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case KEY_HOMEPAGE : return ikEscape;
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// mouse
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case BTN_LEFT : return ikMouseL;
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case BTN_RIGHT : return ikMouseR;
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case BTN_MIDDLE : return ikMouseM;
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// system keys
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case KEY_VOLUMEUP :
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case BTN_MODE :
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Core::quit();
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return ikNone;
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}
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return ikNone;
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}
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JoyKey codeToJoyKey(int code) {
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switch (code) {
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// gamepad
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case BTN_TRIGGER_HAPPY1 : return jkLeft;
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case BTN_TRIGGER_HAPPY2 : return jkRight;
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case BTN_TRIGGER_HAPPY3 : return jkUp;
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case BTN_TRIGGER_HAPPY4 : return jkDown;
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case BTN_A : return jkB;
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case BTN_B : return jkA;
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case BTN_X : return jkY;
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case BTN_Y : return jkX;
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case BTN_TL : return jkLB;
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case BTN_TR : return jkRB;
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case BTN_SELECT : return jkSelect;
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case BTN_START : return jkStart;
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case BTN_THUMBL : return jkL;
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case BTN_THUMBR : return jkR;
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case BTN_TL2 : return jkLT;
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case BTN_TR2 : return jkRT;
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}
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return jkNone;
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}
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|
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int inputDevIndex(const char *node) {
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const char *str = strstr(node, "/event");
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if (str)
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return atoi(str + 6);
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return -1;
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}
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void inputDevAdd(const char *node, udev_device *device) {
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int index = inputDevIndex(node);
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if (index != -1) {
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InputDevice &item = inputDevices[index];
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item.fd = open(node, O_RDONLY | O_NONBLOCK);
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ioctl(item.fd, EVIOCGRAB, 1);
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item.joyIndex = -1;
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if (udev_device_get_property_value(device, "ID_INPUT_JOYSTICK")) {
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// TODO get index from /dev/input/js[N]
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for (int i = 0; i < 4; i++) { // up to 4 gamepads
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bool found = true;
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for (int j = 0; j < MAX_INPUT_DEVICES; j++) {
|
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if (inputDevices[j].joyIndex == i) {
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found = false;
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break;
|
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}
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}
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if (found) {
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item.joyIndex = i;
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break;
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}
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}
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}
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//LOG("input: add %s (%d)\n", node, item.joyIndex);
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}
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}
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void inputDevRemove(const char *node) {
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int index = inputDevIndex(node);
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if (index != -1 && inputDevices[index].fd != -1) {
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close(inputDevices[index].fd);
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//LOG("input: remove %s\n", node);
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}
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}
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bool inputInit() {
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joyL = joyR = vec2(0);
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for (int i = 0; i < MAX_INPUT_DEVICES; i++) {
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inputDevices[i].fd = -1;
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inputDevices[i].joyIndex = -1;
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}
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udevObj = udev_new();
|
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if (!udevObj)
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return false;
|
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udevMon = udev_monitor_new_from_netlink(udevObj, "udev");
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udev_monitor_filter_add_match_subsystem_devtype(udevMon, "input", NULL);
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udev_monitor_enable_receiving(udevMon);
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udevMon_fd = udev_monitor_get_fd(udevMon);
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udev_enumerate *e = udev_enumerate_new(udevObj);
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udev_enumerate_add_match_subsystem(e, "input");
|
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udev_enumerate_scan_devices(e);
|
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udev_list_entry *devices = udev_enumerate_get_list_entry(e);
|
||||
|
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udev_list_entry *entry;
|
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udev_list_entry_foreach(entry, devices) {
|
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const char *path, *node;
|
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udev_device *device;
|
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|
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path = udev_list_entry_get_name(entry);
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device = udev_device_new_from_syspath(udevObj, path);
|
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node = udev_device_get_devnode(device);
|
||||
|
||||
if (node)
|
||||
inputDevAdd(node, device);
|
||||
}
|
||||
udev_enumerate_unref(e);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void inputFree() {
|
||||
for (int i = 0; i < MAX_INPUT_DEVICES; i++)
|
||||
if (inputDevices[i].fd != -1)
|
||||
close(inputDevices[i].fd);
|
||||
udev_monitor_unref(udevMon);
|
||||
udev_unref(udevObj);
|
||||
}
|
||||
|
||||
#define JOY_DEAD_ZONE_STICK 8192
|
||||
|
||||
float joyAxisValue(int value) {
|
||||
if (value > -JOY_DEAD_ZONE_STICK && value < JOY_DEAD_ZONE_STICK)
|
||||
return 0.0f;
|
||||
return value / 32767.0f;
|
||||
}
|
||||
|
||||
float joyTrigger(int value) {
|
||||
return min(1.0f, value / 255.0f);
|
||||
}
|
||||
|
||||
vec2 joyDir(const vec2 &value) {
|
||||
float dist = min(1.0f, value.length());
|
||||
return value.normal() * dist;
|
||||
}
|
||||
|
||||
void inputUpdate() {
|
||||
// get input events
|
||||
input_event events[16];
|
||||
|
||||
for (int i = 0; i < MAX_INPUT_DEVICES; i++) {
|
||||
if (inputDevices[i].fd == -1) continue;
|
||||
int rb = read(inputDevices[i].fd, events, sizeof(events));
|
||||
|
||||
int joyIndex = inputDevices[i].joyIndex;
|
||||
|
||||
input_event *e = events;
|
||||
while (rb > 0) {
|
||||
switch (e->type) {
|
||||
case EV_KEY : {
|
||||
InputKey key = codeToInputKey(e->code);
|
||||
if (key != ikNone) {
|
||||
if (key == ikMouseL || key == ikMouseR || key == ikMouseM)
|
||||
Input::setPos(key, Input::mouse.pos);
|
||||
Input::setDown(key, e->value != 0);
|
||||
} else {
|
||||
if (joyIndex == -1)
|
||||
break;
|
||||
JoyKey key = codeToJoyKey(e->code);
|
||||
Input::setJoyDown(joyIndex, key, e->value != 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EV_REL : {
|
||||
vec2 delta(0);
|
||||
delta[e->code] = float(e->value);
|
||||
Input::setPos(ikMouseL, Input::mouse.pos + delta);
|
||||
break;
|
||||
}
|
||||
case EV_ABS : {
|
||||
if (joyIndex == -1)
|
||||
break;
|
||||
|
||||
switch (e->code) {
|
||||
// Left stick
|
||||
case ABS_X : joyL.x = joyAxisValue(e->value); break;
|
||||
case ABS_Y : joyL.y = joyAxisValue(e->value); break;
|
||||
// Right stick
|
||||
case ABS_RX : joyR.x = joyAxisValue(e->value); break;
|
||||
case ABS_RY : joyR.y = joyAxisValue(e->value); break;
|
||||
// Left trigger
|
||||
case ABS_Z : Input::setJoyPos(joyIndex, jkLT, joyTrigger(e->value)); break;
|
||||
// Right trigger
|
||||
case ABS_RZ : Input::setJoyPos(joyIndex, jkRT, joyTrigger(e->value)); break;
|
||||
// D-PAD
|
||||
case ABS_HAT0X :
|
||||
case ABS_THROTTLE :
|
||||
Input::setJoyDown(joyIndex, jkLeft, e->value < 0);
|
||||
Input::setJoyDown(joyIndex, jkRight, e->value > 0);
|
||||
break;
|
||||
case ABS_HAT0Y :
|
||||
case ABS_RUDDER :
|
||||
Input::setJoyDown(joyIndex, jkUp, e->value < 0);
|
||||
Input::setJoyDown(joyIndex, jkDown, e->value > 0);
|
||||
break;
|
||||
}
|
||||
|
||||
Input::setJoyPos(joyIndex, jkL, joyDir(joyL));
|
||||
Input::setJoyPos(joyIndex, jkR, joyDir(joyR));
|
||||
}
|
||||
}
|
||||
//LOG("input: type = %d, code = %d, value = %d\n", int(e->type), int(e->code), int(e->value));
|
||||
e++;
|
||||
rb -= sizeof(events[0]);
|
||||
}
|
||||
}
|
||||
|
||||
// monitoring plug and unplug input devices
|
||||
fd_set fds;
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(udevMon_fd, &fds);
|
||||
|
||||
timeval tv;
|
||||
tv.tv_sec = 0;
|
||||
tv.tv_usec = 0;
|
||||
|
||||
if (select(udevMon_fd + 1, &fds, NULL, NULL, &tv) > 0 && FD_ISSET(udevMon_fd, &fds)) {
|
||||
udev_device *device = udev_monitor_receive_device(udevMon);
|
||||
if (device) {
|
||||
const char *node = udev_device_get_devnode(device);
|
||||
if (node) {
|
||||
const char *action = udev_device_get_action(device);
|
||||
if (!strcmp(action, "add"))
|
||||
inputDevAdd(node, device);
|
||||
if (!strcmp(action, "remove"))
|
||||
inputDevRemove(node);
|
||||
}
|
||||
udev_device_unref(device);
|
||||
} else
|
||||
LOG("! input: receive_device\n");
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
if (!eglInit()) {
|
||||
LOG("! can't initialize EGL context\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
Core::width = fb.width;
|
||||
Core::height = fb.height;
|
||||
|
||||
cacheDir[0] = saveDir[0] = contentDir[0] = 0;
|
||||
|
||||
strcpy(contentDir, argv[0]);
|
||||
int i = strlen(contentDir);
|
||||
while (--i >= 0) {
|
||||
if (contentDir[i] == '/') {
|
||||
contentDir[i + 1] = 0;
|
||||
break;
|
||||
}
|
||||
i--;
|
||||
}
|
||||
|
||||
strcpy(cacheDir, contentDir);
|
||||
strcat(cacheDir, "cache/");
|
||||
|
||||
struct stat st = {0};
|
||||
if (stat(cacheDir, &st) == -1 && mkdir(cacheDir, 0777) == -1)
|
||||
cacheDir[0] = 0;
|
||||
|
||||
const char *home;
|
||||
if (!(home = getenv("HOME")))
|
||||
home = getpwuid(getuid())->pw_dir;
|
||||
strcpy(saveDir, home);
|
||||
strcat(saveDir, "/.openlara/");
|
||||
|
||||
if (stat(saveDir, &st) == -1 && mkdir(saveDir, 0777) == -1)
|
||||
saveDir[0] = 0;
|
||||
|
||||
timeval t;
|
||||
gettimeofday(&t, NULL);
|
||||
startTime = t.tv_sec;
|
||||
|
||||
Game::init();
|
||||
inputInit();
|
||||
sndInit();
|
||||
|
||||
while (!Core::isQuit) {
|
||||
inputUpdate();
|
||||
|
||||
if (Game::update()) {
|
||||
Game::render();
|
||||
Core::waitVBlank();
|
||||
eglSwapBuffers(display, surface);
|
||||
} else
|
||||
usleep(9000);
|
||||
};
|
||||
|
||||
inputFree();
|
||||
|
||||
Game::deinit();
|
||||
eglFree();
|
||||
|
||||
sndFree();
|
||||
|
||||
return 0;
|
||||
}
|
Reference in New Issue
Block a user