From f9b8a3308d83ca494b25ae1a51eecc780911a170 Mon Sep 17 00:00:00 2001 From: XProger Date: Tue, 16 Oct 2018 04:26:31 +0300 Subject: [PATCH] fix key in hole position --- src/lara.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lara.h b/src/lara.h index c251000..9a55bb0 100644 --- a/src/lara.h +++ b/src/lara.h @@ -1936,7 +1936,7 @@ struct Lara : Character { if (game->invUse(camera->cameraIndex, usedKey)) { keyItem = game->addEntity(usedKey, getRoomIndex(), pos, 0); keyItem->lockMatrix = true; - keyItem->pos = keyHole->pos + vec3(-484, -590, 0); + keyItem->pos = keyHole->pos + vec3(0, -590, 484).rotateY(-keyHole->angle.y); keyItem->angle.x = PI * 0.5f; keyItem->angle.y = keyHole->angle.y; }