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#15 PSC fix Wayland display dispatch
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@@ -625,6 +625,8 @@ int main(int argc, char **argv) {
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sndInit();
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sndInit();
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while (!Core::isQuit) {
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while (!Core::isQuit) {
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wl_display_dispatch_pending(wlDisplay);
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inputUpdate();
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inputUpdate();
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if (Game::update()) {
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if (Game::update()) {
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