# OpenLara Classic Tomb Raider open-source engine [WebGL build with demo level](http://xproger.info/projects/OpenLara/) inspired by OpenTomb project http://opentomb.github.io/ [![License](https://img.shields.io/badge/License-BSD%202--Clause-orange.svg)](https://opensource.org/licenses/BSD-2-Clause) ## Links * [Discord channel](https://discord.gg/EF8JaQB) * [Tomb Raider Forums thread](http://www.tombraiderforums.com/showthread.php?t=216618) ## Roadmap - save game crystals - camera - alpha-3 release (December) - enemies - bug fixes - beta-1 release (January) - bug fixes - graphics improvements - release (February) - OpenLara 2... ## Screenshots ![Waterfall](http://xproger.info/projects/OpenLara/shots/waterfall.jpg) ![Double-aim](http://xproger.info/projects/OpenLara/shots/multi-aim.jpg) ![Caustics](http://xproger.info/projects/OpenLara/shots/caustics.jpg) ![Cutscene](http://xproger.info/projects/OpenLara/shots/cut1.jpg) ![Cistern](http://xproger.info/projects/OpenLara/shots/flipmap.jpg)