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* GBA: Slightly faster clamping in sndPCM_mix * GBA: Change IMA-ADPCM to new format... ... and fix a race condition when writing to music.data. * GBA: Properly clear buffer on end-of-track * GBA: Update packer for new ADPCM format * GBA: Make music output clamp optional... ... and disable it by default, as the music has been built to avoid overflows. * GBA: Add reference ADPCM encoder * GBA: Re-encode music * GBA: Improve ADPCM encoder Minimize RMSE of post-filtered output rather than pre-filtered * GBA: Fix ADPCM issues with silence
OpenLara
Classic Tomb Raider open-source engine
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