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mirror of https://github.com/XProger/OpenLara.git synced 2025-04-23 04:23:51 +02:00
mrhatkat f5213e31f6 OpenVR Action Support (Platform Agnostic Controller Support) and HMD Based Rotation (#154)
* Initial OpenVr Testing

* Enabled headtracked movement for Lara, working on fusion of manual movement and headtracked

* Added reconfigurable action mapping support via SteamVR Input Bindings

* More intuitive controlscheme for WMR, should work on all headsets and controllers compatible with OpenVR/SteamVR

* Removed debugging output and fixed formatting, did I remove all the right files?

*  Did I remove the files correctly?

* Removed unwanted files

* Delete .gitignore

* Delete OpenLara.exp

* Delete OpenLara.lib

* Delete .suo~dcb08bfe01cc839fce41c7dcf9ff7088af2fedb7

* reverted/fixed .gitignore

* Update input.h

* Update lara.h

* Update lara.h

* Update level.h

* Update OpenLara.vcxproj

* Update OpenLara.vcxproj.user

* Update main.cpp

* Update camera.h

* Update lara.h

* reverting vcxproj* and .gitignore

* Update main.cpp

* Update main.cpp

* Update main.cpp
2019-01-31 09:34:56 +03:00
2018-02-20 05:44:32 +03:00
2018-11-22 14:42:51 +03:00

OpenLara

Classic Tomb Raider open-source engine

WebGL build with demo level

inspired by OpenTomb project http://opentomb.github.io/

License

Roadmap

  • graphics improvements
  • bug fixes
  • RELEASE 1
  • OpenLara 2...

Screenshots

Waterfall Double-aim Caustics Cutscene Cistern Opera Unwater Temple

Description
No description provided
Readme BSD-2-Clause 102 MiB
Languages
C 66.1%
C++ 25.8%
Assembly 5.2%
HLSL 0.6%
Makefile 0.5%
Other 1.7%