mirror of
https://github.com/mosbth/cimage.git
synced 2025-01-17 11:08:14 +01:00
213 lines
5.3 KiB
PHP
213 lines
5.3 KiB
PHP
<?php
|
|
/**
|
|
* Create an ASCII version of an image.
|
|
*
|
|
*/
|
|
class CAsciiArt
|
|
{
|
|
/**
|
|
* Character set to use.
|
|
*/
|
|
private $characterSet = array(
|
|
'one' => "#0XT|:,.' ",
|
|
'two' => "@%#*+=-:. ",
|
|
'three' => "$@B%8&WM#*oahkbdpqwmZO0QLCJUYXzcvunxrjft/\|()1{}[]?-_+~<>i!lI;:,\"^`'. "
|
|
);
|
|
|
|
|
|
|
|
/**
|
|
* Current character set.
|
|
*/
|
|
private $characters = null;
|
|
|
|
|
|
|
|
/**
|
|
* Length of current character set.
|
|
*/
|
|
private $charCount = null;
|
|
|
|
|
|
|
|
/**
|
|
* Scale of the area to swap to a character.
|
|
*/
|
|
private $scale = null;
|
|
|
|
|
|
|
|
/**
|
|
* Strategy to calculate luminance.
|
|
*/
|
|
private $luminanceStrategy = null;
|
|
|
|
|
|
|
|
/**
|
|
* Constructor which sets default options.
|
|
*/
|
|
public function __construct()
|
|
{
|
|
$this->setOptions();
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Add a custom character set.
|
|
*
|
|
* @param string $key for the character set.
|
|
* @param string $value for the character set.
|
|
*
|
|
* @return $this
|
|
*/
|
|
public function addCharacterSet($key, $value)
|
|
{
|
|
$this->characterSet[$key] = $value;
|
|
return $this;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Set options for processing, defaults are available.
|
|
*
|
|
* @param array $options to use as default settings.
|
|
*
|
|
* @return $this
|
|
*/
|
|
public function setOptions($options = array())
|
|
{
|
|
$default = array(
|
|
"characterSet" => 'two',
|
|
"scale" => 14,
|
|
"luminanceStrategy" => 3,
|
|
"customCharacterSet" => null,
|
|
);
|
|
$default = array_merge($default, $options);
|
|
|
|
if (!is_null($default['customCharacterSet'])) {
|
|
$this->addCharacterSet('custom', $default['customCharacterSet']);
|
|
$default['characterSet'] = 'custom';
|
|
}
|
|
|
|
$this->scale = $default['scale'];
|
|
$this->characters = $this->characterSet[$default['characterSet']];
|
|
$this->charCount = strlen($this->characters);
|
|
$this->luminanceStrategy = $default['luminanceStrategy'];
|
|
|
|
return $this;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Create an Ascii image from an image file.
|
|
*
|
|
* @param string $filename of the image to use.
|
|
*
|
|
* @return string $ascii with the ASCII image.
|
|
*/
|
|
public function createFromFile($filename)
|
|
{
|
|
$img = imagecreatefromstring(file_get_contents($filename));
|
|
list($width, $height) = getimagesize($filename);
|
|
|
|
$ascii = null;
|
|
$incY = $this->scale;
|
|
$incX = $this->scale / 2;
|
|
|
|
for ($y = 0; $y < $height - 1; $y += $incY) {
|
|
for ($x = 0; $x < $width - 1; $x += $incX) {
|
|
$toX = min($x + $this->scale / 2, $width - 1);
|
|
$toY = min($y + $this->scale, $height - 1);
|
|
$luminance = $this->luminanceAreaAverage($img, $x, $y, $toX, $toY);
|
|
$ascii .= $this->luminance2character($luminance);
|
|
}
|
|
$ascii .= PHP_EOL;
|
|
}
|
|
|
|
return $ascii;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Get the luminance from a region of an image using average color value.
|
|
*
|
|
* @param string $img the image.
|
|
* @param integer $x1 the area to get pixels from.
|
|
* @param integer $y1 the area to get pixels from.
|
|
* @param integer $x2 the area to get pixels from.
|
|
* @param integer $y2 the area to get pixels from.
|
|
*
|
|
* @return integer $luminance with a value between 0 and 100.
|
|
*/
|
|
public function luminanceAreaAverage($img, $x1, $y1, $x2, $y2)
|
|
{
|
|
$numPixels = ($x2 - $x1 + 1) * ($y2 - $y1 + 1);
|
|
$luminance = 0;
|
|
|
|
for ($x = $x1; $x <= $x2; $x++) {
|
|
for ($y = $y1; $y <= $y2; $y++) {
|
|
$rgb = imagecolorat($img, $x, $y);
|
|
$red = (($rgb >> 16) & 0xFF);
|
|
$green = (($rgb >> 8) & 0xFF);
|
|
$blue = ($rgb & 0xFF);
|
|
$luminance += $this->getLuminance($red, $green, $blue);
|
|
}
|
|
}
|
|
|
|
return $luminance / $numPixels;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Calculate luminance value with different strategies.
|
|
*
|
|
* @param integer $red The color red.
|
|
* @param integer $green The color green.
|
|
* @param integer $blue The color blue.
|
|
*
|
|
* @return float $luminance with a value between 0 and 1.
|
|
*/
|
|
public function getLuminance($red, $green, $blue)
|
|
{
|
|
switch ($this->luminanceStrategy) {
|
|
case 1:
|
|
$luminance = ($red * 0.2126 + $green * 0.7152 + $blue * 0.0722) / 255;
|
|
break;
|
|
case 2:
|
|
$luminance = ($red * 0.299 + $green * 0.587 + $blue * 0.114) / 255;
|
|
break;
|
|
case 3:
|
|
$luminance = sqrt(0.299 * pow($red, 2) + 0.587 * pow($green, 2) + 0.114 * pow($blue, 2)) / 255;
|
|
break;
|
|
case 0:
|
|
default:
|
|
$luminance = ($red + $green + $blue) / (255 * 3);
|
|
}
|
|
|
|
return $luminance;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Translate the luminance value to a character.
|
|
*
|
|
* @param string $position a value between 0-100 representing the
|
|
* luminance.
|
|
*
|
|
* @return string with the ascii character.
|
|
*/
|
|
public function luminance2character($luminance)
|
|
{
|
|
$position = (int) round($luminance * ($this->charCount - 1));
|
|
$char = $this->characters[$position];
|
|
return $char;
|
|
}
|
|
}
|