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99 lines
3.9 KiB
JavaScript
99 lines
3.9 KiB
JavaScript
/**
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* editor_plugin_src.js
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*
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* Copyright 2009, Moxiecode Systems AB
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* Released under LGPL License.
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*
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* License: http://tinymce.moxiecode.com/license
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* Contributing: http://tinymce.moxiecode.com/contributing
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*/
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(function () {
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// Load plugin specific language pack
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tinymce.PluginManager.requireLangPack('youtube');
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tinymce.create('tinymce.plugins.YoutubePlugin', {
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/**
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* Initializes the plugin, this will be executed after the plugin has been created.
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* This call is done before the editor instance has finished it's initialization so use the onInit event
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* of the editor instance to intercept that event.
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*
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* @param {tinymce.Editor} ed Editor instance that the plugin is initialized in.
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* @param {string} url Absolute URL to where the plugin is located.
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*/
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init: function (ed, url) {
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// Register the command so that it can be invoked by using tinyMCE.activeEditor.execCommand('mceExample');
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ed.addCommand('mceYoutube', function () {
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ed.windowManager.open({
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file: url + '/youtube.php',
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width: 600 + parseInt(ed.getLang('example.delta_width', 0)),
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height: 240 + parseInt(ed.getLang('example.delta_height', 0)),
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inline: 1,
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title: 'YouTube'
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}, {
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plugin_url: url, // Plugin absolute URL
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some_custom_arg: 'custom arg' // Custom argument
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});
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});
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// Register example button
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ed.addButton('youtube', {
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title: 'youtube.desc',
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cmd: 'mceYoutube',
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image: url + '/img/youtube.gif'
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});
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// Add a node change handler, selects the button in the UI when a image is selected
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ed.onNodeChange.add(function (ed, cm, n) {
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var active = false;
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if (n.nodeName == 'IFRAME') {
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try {
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var src = n.attributes["src"].value;
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var alt = n.attributes["alt"].value;
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var regexRes = src.match("vi/([^&#]*)/0.jpg");
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active = regexRes[1] === alt;
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}
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catch (err) {
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}
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}
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cm.setActive('youtube', active);
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});
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},
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/**
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* Creates control instances based in the incomming name. This method is normally not
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* needed since the addButton method of the tinymce.Editor class is a more easy way of adding buttons
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* but you sometimes need to create more complex controls like listboxes, split buttons etc then this
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* method can be used to create those.
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*
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* @param {String} n Name of the control to create.
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* @param {tinymce.ControlManager} cm Control manager to use inorder to create new control.
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* @return {tinymce.ui.Control} New control instance or null if no control was created.
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*/
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createControl: function (n, cm) {
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return null;
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},
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/**
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* Returns information about the plugin as a name/value array.
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* The current keys are longname, author, authorurl, infourl and version.
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*
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* @return {Object} Name/value array containing information about the plugin.
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*/
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getInfo: function () {
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return {
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longname: 'Youtube plugin',
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author: 'travelogie.com',
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authorurl: 'http://travelogie.com',
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infourl: 'http://travelogie.com/blog',
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version: "1.0"
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};
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}
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});
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// Register plugin
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tinymce.PluginManager.add('youtube', tinymce.plugins.YoutubePlugin);
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})(); |