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mirror of https://github.com/ianstormtaylor/slate.git synced 2025-02-23 16:55:23 +01:00
2016-10-25 13:12:10 +02:00

201 lines
3.6 KiB
JavaScript

import { Editor, Raw } from '../..'
import Portal from 'react-portal'
import React from 'react'
import position from 'selection-position'
import initialState from './state.json'
/**
* Define a schema.
*
* @type {Object}
*/
const schema = {
marks: {
bold: props => <strong>{props.children}</strong>,
code: props => <code>{props.children}</code>,
italic: props => <em>{props.children}</em>,
underlined: props => <u>{props.children}</u>,
}
}
/**
* The hovering menu example.
*
* @type {Component}
*/
class HoveringMenu extends React.Component {
/**
* Deserialize the raw initial state.
*
* @type {Object}
*/
state = {
state: Raw.deserialize(initialState, { terse: true })
};
/**
* On update, update the menu.
*/
componentDidMount = () => {
this.updateMenu()
}
componentDidUpdate = () => {
this.updateMenu()
}
/**
* Check if the current selection has a mark with `type` in it.
*
* @param {String} type
* @return {Boolean}
*/
hasMark = (type) => {
const { state } = this.state
return state.marks.some(mark => mark.type == type)
}
/**
* On change, save the new state.
*
* @param {State} state
*/
onChange = (state) => {
this.setState({ state })
}
/**
* When a mark button is clicked, toggle the current mark.
*
* @param {Event} e
* @param {String} type
*/
onClickMark = (e, type) => {
e.preventDefault()
let { state } = this.state
state = state
.transform()
.toggleMark(type)
.apply()
this.setState({ state })
}
/**
* When the portal opens, cache the menu element.
*
* @param {Element} portal
*/
onOpen = (portal) => {
this.setState({ menu: portal.firstChild })
}
/**
* Render.
*
* @return {Element}
*/
render = () => {
return (
<div>
{this.renderMenu()}
{this.renderEditor()}
</div>
)
}
/**
* Render the hovering menu.
*
* @return {Element}
*/
renderMenu = () => {
return (
<Portal isOpened onOpen={this.onOpen}>
<div className="menu hover-menu">
{this.renderMarkButton('bold', 'format_bold')}
{this.renderMarkButton('italic', 'format_italic')}
{this.renderMarkButton('underlined', 'format_underlined')}
{this.renderMarkButton('code', 'code')}
</div>
</Portal>
)
}
/**
* Render a mark-toggling toolbar button.
*
* @param {String} type
* @param {String} icon
* @return {Element}
*/
renderMarkButton = (type, icon) => {
const isActive = this.hasMark(type)
const onMouseDown = e => this.onClickMark(e, type)
return (
<span className="button" onMouseDown={onMouseDown} data-active={isActive}>
<span className="material-icons">{icon}</span>
</span>
)
}
/**
* Render the Slate editor.
*
* @return {Element}
*/
renderEditor = () => {
return (
<div className="editor">
<Editor
schema={schema}
state={this.state.state}
onChange={this.onChange}
/>
</div>
)
}
/**
* Update the menu's absolute position.
*/
updateMenu = () => {
const { menu, state } = this.state
if (!menu) return
if (state.isBlurred || state.isCollapsed) {
menu.removeAttribute('style')
return
}
const rect = position()
menu.style.opacity = 1
menu.style.top = `${rect.top + window.scrollY - menu.offsetHeight}px`
menu.style.left = `${rect.left + window.scrollX - menu.offsetWidth / 2 + rect.width / 2}px`
}
}
/**
* Export.
*/
export default HoveringMenu