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https://github.com/tomahawk-player/tomahawk.git
synced 2025-08-16 02:54:33 +02:00
* Hooking up to resultsChanged() is enough in PlayableItem.
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@@ -89,12 +89,6 @@ PlayableItem::PlayableItem( const Tomahawk::query_ptr& query, PlayableItem* pare
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connect( query.data(), SIGNAL( updated() ),
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connect( query.data(), SIGNAL( updated() ),
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SIGNAL( dataChanged() ) );
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SIGNAL( dataChanged() ) );
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connect( query.data(), SIGNAL( resultsAdded( QList<Tomahawk::result_ptr> ) ),
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SLOT( onResultsChanged() ) );
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connect( query.data(), SIGNAL( resultsRemoved( Tomahawk::result_ptr ) ),
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SLOT( onResultsChanged() ) );
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connect( query.data(), SIGNAL( resultsChanged() ),
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connect( query.data(), SIGNAL( resultsChanged() ),
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SLOT( onResultsChanged() ) );
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SLOT( onResultsChanged() ) );
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}
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}
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@@ -113,12 +107,6 @@ PlayableItem::PlayableItem( const Tomahawk::plentry_ptr& entry, PlayableItem* pa
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connect( m_query.data(), SIGNAL( updated() ),
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connect( m_query.data(), SIGNAL( updated() ),
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SIGNAL( dataChanged() ) );
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SIGNAL( dataChanged() ) );
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connect( m_query.data(), SIGNAL( resultsAdded( QList<Tomahawk::result_ptr> ) ),
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SLOT( onResultsChanged() ) );
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connect( m_query.data(), SIGNAL( resultsRemoved( Tomahawk::result_ptr ) ),
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SLOT( onResultsChanged() ) );
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connect( m_query.data(), SIGNAL( resultsChanged() ),
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connect( m_query.data(), SIGNAL( resultsChanged() ),
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SLOT( onResultsChanged() ) );
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SLOT( onResultsChanged() ) );
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}
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}
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@@ -130,7 +118,7 @@ PlayableItem::init( PlayableItem* parent, int row )
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m_fetchingMore = false;
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m_fetchingMore = false;
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m_isPlaying = false;
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m_isPlaying = false;
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m_parent = parent;
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m_parent = parent;
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if ( parent )
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if ( parent )
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{
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{
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if ( row < 0 )
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if ( row < 0 )
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@@ -145,7 +133,7 @@ PlayableItem::init( PlayableItem* parent, int row )
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this->model = parent->model;
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this->model = parent->model;
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}
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}
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if ( !m_query.isNull() )
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if ( !m_query.isNull() )
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{
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{
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onResultsChanged();
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onResultsChanged();
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