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mirror of https://github.com/tomahawk-player/tomahawk.git synced 2025-04-22 17:01:51 +02:00

tentative support for removing old station tracks and fading-only when lookups exceed size of playlist

This commit is contained in:
Leo Franchi 2011-02-11 18:59:45 -05:00
parent cc6ecfd31a
commit 0cb2a1cf91
4 changed files with 73 additions and 28 deletions

@ -25,6 +25,7 @@ DynamicModel::DynamicModel( QObject* parent )
, m_startOnResolved( false )
, m_onDemandRunning( false )
, m_changeOnNext( false )
, m_searchingForNext( false )
, m_currentAttempts( 0 )
, m_lastResolvedRow( 0 )
{
@ -61,6 +62,7 @@ DynamicModel::startOnDemand()
m_onDemandRunning = true;
m_startOnResolved = true;
m_searchingForNext = false;
m_currentAttempts = 0;
m_lastResolvedRow = 0;
}
@ -73,6 +75,7 @@ DynamicModel::newTrackGenerated( const Tomahawk::query_ptr& query )
connect( query.data(), SIGNAL( resultsAdded( QList<Tomahawk::result_ptr> ) ), this, SLOT( trackResolved() ) );
append( query );
m_searchingForNext = true;
}
}
@ -80,6 +83,7 @@ void
DynamicModel::stopOnDemand()
{
m_onDemandRunning = false;
m_searchingForNext = false;
AudioEngine::instance()->stop();
disconnect( AudioEngine::instance(), SIGNAL( loading( Tomahawk::result_ptr ) ), this, SLOT( newTrackLoading() ) );
@ -100,6 +104,7 @@ DynamicModel::trackResolved()
{
Query* q = qobject_cast<Query*>(sender());
qDebug() << "Got successful resolved track:" << q->track() << q->artist() << m_lastResolvedRow << m_currentAttempts;
m_searchingForNext = false;
if( m_startOnResolved ) { // on first start
m_startOnResolved = false;
AudioEngine::instance()->play();

@ -43,6 +43,8 @@ public:
void loadPlaylist( const dynplaylist_ptr& playlist );
virtual void removeIndex( const QModelIndex& index, bool moreToCome = false );
bool searchingForNext() const { return m_searchingForNext; }
signals:
void collapseFromTo( int startRow, int num );
@ -60,6 +62,7 @@ private:
bool m_startOnResolved;
bool m_onDemandRunning;
bool m_changeOnNext;
bool m_searchingForNext;
int m_currentAttempts;
int m_lastResolvedRow;
};

@ -61,6 +61,7 @@ DynamicView::~DynamicView()
void
DynamicView::setModel( DynamicModel* model)
{
m_model = model;
PlaylistView::setModel( model );
connect( model, SIGNAL( trackCountChanged( unsigned int ) ), SLOT( onTrackCountChanged( unsigned int ) ) );
@ -70,6 +71,11 @@ void
DynamicView::setOnDemand( bool onDemand )
{
m_onDemand = onDemand;
if( m_onDemand )
setVerticalScrollBarPolicy( Qt::ScrollBarAlwaysOff );
else
setVerticalScrollBarPolicy( Qt::ScrollBarAsNeeded );
}
void
@ -117,53 +123,82 @@ DynamicView::onTrackCountChanged( unsigned int tracks )
else
overlay()->hide();
// make sure we can see all our tracks
scrollTo( proxyModel()->index( proxyModel()->rowCount() - 1, 0, QModelIndex() ), EnsureVisible );
if( !m_onDemand || m_model->searchingForNext() || proxyModel()->rowCount( QModelIndex() ) == 0 )
return;
/// We don't want stations to grow forever, because we don't want the view to have to scroll
/// So if there are too many tracks, we remove some that have already been played
/// Our threshold is 4 rows to the end. That's when we collapse.
QModelIndex last = proxyModel()->index( proxyModel()->rowCount( QModelIndex() ) - 1, 0, QModelIndex() );
QRect lastRect = visualRect( last );
qDebug() << "Checking viewport height of" << viewport()->height() << "and last track bottom:" << lastRect.bottomLeft().y() << "under threshold" << 4 * lastRect.height();
if( viewport()->height() - lastRect.bottomLeft().y() <= ( 4 * lastRect.height() ) ) {
qDebug() << "Deciding to remove some tracks from this station";
// figure out how many to remove. lets get rid of 1/3rd of the backlog, visually.
int toRemove = ( viewport()->height() / 3 ) / lastRect.height();
qDebug() << "Decided to remove" << toRemove << "rows!";
collapseEntries( 0, toRemove, proxyModel()->rowCount( QModelIndex() ) - toRemove );
}
}
void
DynamicView::collapseEntries( int startRow, int num )
DynamicView::collapseEntries( int startRow, int num, int numToKeep )
{
if( m_fadeOutAnim.state() == QTimeLine::Running )
qDebug() << "COLLAPSING TWICE!";
// TODO if we are scrolled, we can't animate this way.
// we have to animate the top coming down, which i haven't implemented yet..
if( verticalScrollBar()->sliderPosition() == 0 ) {
// we capture the image of the rows we're going to collapse
// then we capture the image of the target row we're going to animate downwards
// then we fade the first image out while sliding the second image up.
QModelIndex topLeft = proxyModel()->index( startRow, 0, QModelIndex() );
QModelIndex bottomRight = proxyModel()->index( startRow + num - 1, proxyModel()->columnCount( QModelIndex() ) - 1, QModelIndex() );
QItemSelection sel( topLeft, bottomRight );
QRect fadingRect = visualRegionForSelection( sel ).boundingRect();
QRect fadingRectViewport = fadingRect; // all values that we use in paintEvent() have to be in viewport coords
fadingRect.moveTo( viewport()->mapTo( this, fadingRect.topLeft() ) );
m_fadingIndexes = QPixmap::grabWidget( this, fadingRect ); // but all values we use to grab the widgetr have to be in scrollarea coords :(
m_fadingPointAnchor = QPoint( 0, fadingRectViewport.topLeft().y() );
qDebug() << "Grabbed fading indexes from rect:" << fadingRect << m_fadingIndexes.size();
topLeft = proxyModel()->index( startRow + num, 0, QModelIndex() );
bottomRight = proxyModel()->index( startRow + num, proxyModel()->columnCount( QModelIndex() ) - 1, QModelIndex() );
/// Two options: Either we are overflowing our view, or we're not. If we are, it's because the search for a playable track
/// went past the limit of the view. Just fade out from the beginning to the end in that case. otherwise, animate a slide
bool justFade = false;
int realNum = num;
QModelIndex last = indexAt( QPoint( 3, viewport()->height() - 3 ) );
if( last.isValid() && last.row() < startRow + num ) {
justFade = true;
realNum = last.row();
}
// we capture the image of the rows we're going to collapse
// then we capture the image of the target row we're going to animate downwards
// then we fade the first image out while sliding the second image up.
QModelIndex topLeft = proxyModel()->index( startRow, 0, QModelIndex() );
QModelIndex bottomRight = proxyModel()->index( startRow + realNum - 1, proxyModel()->columnCount( QModelIndex() ) - 1, QModelIndex() );
QItemSelection sel( topLeft, bottomRight );
QRect fadingRect = visualRegionForSelection( sel ).boundingRect();
QRect fadingRectViewport = fadingRect; // all values that we use in paintEvent() have to be in viewport coords
fadingRect.moveTo( viewport()->mapTo( this, fadingRect.topLeft() ) );
m_fadingIndexes = QPixmap::grabWidget( this, fadingRect ); // but all values we use to grab the widgetr have to be in scrollarea coords :(
m_fadingPointAnchor = QPoint( 0, fadingRectViewport.topLeft().y() );
m_fadeOutAnim.start();
qDebug() << "Grabbed fading indexes from rect:" << fadingRect << m_fadingIndexes.size();
if( !justFade ) {
/// sanity checks. make sure we have all the rows we need
int firstSlider = startRow + realNum;
Q_ASSERT( firstSlider + numToKeep - 1 <= proxyModel()->rowCount() );
topLeft = proxyModel()->index( startRow + realNum, 0, QModelIndex() );
bottomRight = proxyModel()->index( startRow + realNum + numToKeep - 1, proxyModel()->columnCount( QModelIndex() ) - 1, QModelIndex() );
QRect slidingRect = visualRegionForSelection( QItemSelection( topLeft, bottomRight ) ).boundingRect();
QRect slidingRectViewport = slidingRect;
// map internal view cord to external qscrollarea
// map internal view coord to external qscrollarea
slidingRect.moveTo( viewport()->mapTo( this, slidingRect.topLeft() ) );
m_slidingIndex = QPixmap::grabWidget( this, slidingRect );
m_bottomAnchor = QPoint( 0, slidingRectViewport.topLeft().y() );
m_bottomOfAnim = QPoint( 0, slidingRectViewport.bottomLeft().y() );
qDebug() << "Grabbed sliding index from rect:" << slidingRect << m_slidingIndex.size();
// slide from the current position to the new one
int frameRange = fadingRect.topLeft().y() - slidingRect.topLeft().y();
m_slideAnim.setDuration( SLIDE_LENGTH + frameRange * LONG_MULT );
m_slideAnim.setFrameRange( slidingRectViewport.topLeft().y(), fadingRectViewport.topLeft().y() );
m_fadeOutAnim.start();
QTimer::singleShot( SLIDE_OFFSET, &m_slideAnim, SLOT( start() ) );
}
// delete the actual indices
QModelIndexList todel;
for( int i = 0; i < num; i++ ) {

@ -51,12 +51,14 @@ public slots:
// collapse and animate the transition
// there MUST be a row *after* startRow + num. that is, you can't collapse
// entries unless there is at least one entry after the last collapsed row
void collapseEntries( int startRow, int num );
// optionally you can specify how many rows are past the block of collapsed rows
void collapseEntries( int startRow, int num, int numToKeep = 1 );
private slots:
void onTrackCountChanged( unsigned int );
private:
DynamicModel* m_model;
QString m_title;
QString m_body;