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mirror of https://github.com/tomahawk-player/tomahawk.git synced 2025-03-20 07:49:42 +01:00

Fix bug in the breadcrumb that prevent buttons from showing up.

This commit is contained in:
Casey Link 2011-08-31 21:21:30 +00:00
parent 7a7de39bf7
commit 16a2f94816

@ -27,7 +27,7 @@
#include <QLabel>
#include <QPropertyAnimation>
#include <QDebug>
#include "utils/logger.h"
BreadcrumbBar::BreadcrumbBar(BreadcrumbButtonFactory *buttonFactory, QWidget *parent)
: QWidget(parent)
@ -78,6 +78,7 @@ BreadcrumbBar::~BreadcrumbBar()
}
void BreadcrumbBar::setButtonFactory(BreadcrumbButtonFactory *buttonFactory)
{
tDebug() << "Breadcrumbbar:: got me some button factory!";
m_buttonFactory = buttonFactory;
}
@ -143,8 +144,13 @@ void BreadcrumbBar::deleteButton(BreadcrumbButtonBase *widget)
}
void BreadcrumbBar::updateButtons()
{
if (!m_buttonFactory || !m_selectionModel || !m_selectionModel->currentIndex().isValid())
tDebug() << "Breadcrumbbar:: updateButtons" << m_buttonFactory << m_selectionModel ;
if(m_selectionModel )
tDebug() <<"Breadcrumbbar:: update buttoms current index"<< m_selectionModel->currentIndex().isValid();
if (!m_buttonFactory || !m_selectionModel || !m_selectionModel->currentIndex().isValid()) {
tDebug() << "Breadcrumb:: updatebuttons failed!";
return;
}
QLinkedList<BreadcrumbButtonBase*>::iterator it = m_navButtons.begin();
QLinkedList<BreadcrumbButtonBase*>::const_iterator const itEnd = m_navButtons.end();
@ -157,7 +163,7 @@ void BreadcrumbBar::updateButtons()
indexes.prepend(index);
index = index.parent();
}
qDebug() << index.data().toString();
tDebug() << "BreadcrumbBar::updateButtons:: " << index.data().toString();
indexes.prepend(index);
int count = indexes.size(), i = 0;
@ -258,6 +264,7 @@ QAbstractItemModel* BreadcrumbBar::model()
void BreadcrumbBar::setSelectionModel(QItemSelectionModel *selectionModel)
{
m_selectionModel = selectionModel;
m_selectionModel->setCurrentIndex(m_model->index(0,0), QItemSelectionModel::SelectCurrent);
connect(m_selectionModel,
SIGNAL(currentChanged(QModelIndex const&, QModelIndex const&)),
this, SLOT(currentIndexChanged()));