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https://github.com/tomahawk-player/tomahawk.git
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* Added BackgroundWidget, a widget that can display a (blurred) background image and thoughtfully reacts to size changes.
This commit is contained in:
99
src/libtomahawk/widgets/BackgroundWidget.cpp
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99
src/libtomahawk/widgets/BackgroundWidget.cpp
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2014, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "BackgroundWidget.h"
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#include "utils/TomahawkUtilsGui.h"
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#include "utils/Logger.h"
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#include <QWidget>
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#include <QPixmap>
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#include <QPaintEvent>
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#include <QPainter>
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using namespace Tomahawk;
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BackgroundWidget::BackgroundWidget( QWidget* parent )
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: QWidget( parent )
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{
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setAutoFillBackground( false );
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}
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BackgroundWidget::~BackgroundWidget()
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{
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}
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void
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BackgroundWidget::setBackground( const QPixmap& p, bool blurred, bool blackWhite )
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{
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if ( blurred )
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{
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m_background = QPixmap::fromImage( TomahawkUtils::blurred( p.toImage(), p.rect(), 10, false, blackWhite ) );
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}
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else
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{
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m_background = p;
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}
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m_backgroundSlice = QPixmap();
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repaint();
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}
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void
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BackgroundWidget::setBackgroundColor( const QColor& c )
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{
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m_backgroundColor = c;
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}
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void
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BackgroundWidget::resizeEvent( QResizeEvent* event )
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{
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QWidget::resizeEvent( event );
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m_backgroundSlice = QPixmap();
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}
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void
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BackgroundWidget::paintEvent( QPaintEvent* event )
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{
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QPainter painter( this );
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painter.save();
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painter.setPen( m_backgroundColor );
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painter.setBrush( m_backgroundColor );
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painter.drawRect( event->rect() );
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painter.restore();
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if ( m_backgroundSlice.isNull() && !m_background.isNull() )
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{
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m_backgroundSlice = m_background.scaledToWidth( contentsRect().width(), Qt::SmoothTransformation );
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m_backgroundSlice = m_backgroundSlice.copy( 0, m_backgroundSlice.height() / 2 - contentsRect().height() / 2, m_backgroundSlice.width(), contentsRect().height() );
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}
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if ( !m_backgroundSlice.isNull() )
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{
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painter.drawPixmap( event->rect(), m_backgroundSlice.copy( event->rect() ) );
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}
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QWidget::paintEvent( event );
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}
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49
src/libtomahawk/widgets/BackgroundWidget.h
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49
src/libtomahawk/widgets/BackgroundWidget.h
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@@ -0,0 +1,49 @@
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2014, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef BACKGROUNDWIDGET_H
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#define BACKGROUNDWIDGET_H
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#include <QWidget>
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#include "DllMacro.h"
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class QPaintEvent;
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class DLLEXPORT BackgroundWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit BackgroundWidget( QWidget* parent = 0 );
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virtual ~BackgroundWidget();
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public slots:
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virtual void setBackground( const QPixmap& p, bool blurred = true, bool blackWhite = false );
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virtual void setBackgroundColor( const QColor& c );
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protected:
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virtual void resizeEvent( QResizeEvent* event );
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virtual void paintEvent( QPaintEvent* event );
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private:
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QColor m_backgroundColor;
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QPixmap m_background;
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QPixmap m_backgroundSlice;
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};
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#endif // BACKGROUNDWIDGET_H
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