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* Less debug noise in Source.
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@@ -1,6 +1,6 @@
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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*
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* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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* Copyright 2010-2014, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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* Copyright 2010-2012, Jeff Mitchell <jeff@tomahawk-player.org>
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* Copyright 2010-2012, Jeff Mitchell <jeff@tomahawk-player.org>
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* Copyright 2013, Uwe L. Korn <uwelk@xhochy.com>
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* Copyright 2013, Uwe L. Korn <uwelk@xhochy.com>
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*
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*
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@@ -301,7 +301,6 @@ Source::avatar( TomahawkUtils::ImageMode style, const QSize& size, bool defaultA
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QByteArray avatarBuffer = TomahawkUtils::Cache::instance()->getData( "Sources", dbFriendlyName() ).toByteArray();
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QByteArray avatarBuffer = TomahawkUtils::Cache::instance()->getData( "Sources", dbFriendlyName() ).toByteArray();
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if ( !avatarBuffer.isNull() )
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if ( !avatarBuffer.isNull() )
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{
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{
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tDebug() << Q_FUNC_INFO << QThread::currentThread();
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QPixmap avatar;
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QPixmap avatar;
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avatar.loadFromData( avatarBuffer );
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avatar.loadFromData( avatarBuffer );
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avatarBuffer.clear();
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avatarBuffer.clear();
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