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Use C++11 style initialisation.

This way we already initialise them in the initialiser-list-style but do
not need to add them to each initialiser list separately.
This commit is contained in:
Uwe L. Korn
2014-10-20 22:45:18 +02:00
parent 9dd35e0699
commit 372c16794a
2 changed files with 2 additions and 5 deletions

View File

@@ -118,9 +118,6 @@ PlayableItem::PlayableItem( const Tomahawk::source_ptr& source, PlayableItem* pa
void void
PlayableItem::init( int row ) PlayableItem::init( int row )
{ {
m_fetchingMore = false;
m_isPlaying = false;
track_ptr track; track_ptr track;
if ( m_query ) if ( m_query )
{ {

View File

@@ -87,8 +87,8 @@ private:
Tomahawk::source_ptr m_source; Tomahawk::source_ptr m_source;
PlayableItem* m_parent; PlayableItem* m_parent;
bool m_fetchingMore; bool m_fetchingMore = false;
bool m_isPlaying; bool m_isPlaying = false;
Tomahawk::PlaybackLog m_playbackLog; Tomahawk::PlaybackLog m_playbackLog;
}; };