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https://github.com/tomahawk-player/tomahawk.git
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* PlayableItem. One class to rule them all. Album-, TrackModel- and TreeModelItem be gone.
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src/libtomahawk/playlist/PlayableItem.cpp
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304
src/libtomahawk/playlist/PlayableItem.cpp
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2010-2012, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PlayableItem.h"
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#include "utils/TomahawkUtils.h"
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#include "Artist.h"
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#include "Album.h"
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#include "Query.h"
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#include "Source.h"
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#include "utils/Logger.h"
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using namespace Tomahawk;
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PlayableItem::~PlayableItem()
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{
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// Don't use qDeleteAll here! The children will remove themselves
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// from the list when they get deleted and the qDeleteAll iterator
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// will fail badly!
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for ( int i = children.count() - 1; i >= 0; i-- )
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delete children.at( i );
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if ( m_parent && index.isValid() )
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{
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m_parent->children.removeAt( index.row() );
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}
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}
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PlayableItem::PlayableItem( PlayableItem* parent, QAbstractItemModel* model )
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{
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m_parent = parent;
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this->model = model;
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childCount = 0;
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m_fetchingMore = false;
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m_isPlaying = false;
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if ( m_parent )
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{
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m_parent->children.append( this );
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}
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}
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PlayableItem::PlayableItem( const Tomahawk::album_ptr& album, PlayableItem* parent, int row )
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: QObject( parent )
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, m_album( album )
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{
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m_parent = parent;
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m_fetchingMore = false;
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m_isPlaying = false;
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if ( parent )
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{
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if ( row < 0 )
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{
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parent->children.append( this );
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row = parent->children.count() - 1;
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}
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else
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{
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parent->children.insert( row, this );
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}
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this->model = parent->model;
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}
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connect( album.data(), SIGNAL( updated() ), SIGNAL( dataChanged() ) );
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}
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PlayableItem::PlayableItem( const Tomahawk::artist_ptr& artist, PlayableItem* parent, int row )
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: QObject( parent )
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, m_artist( artist )
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{
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m_parent = parent;
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m_fetchingMore = false;
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m_isPlaying = false;
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if ( parent )
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{
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if ( row < 0 )
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{
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parent->children.append( this );
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row = parent->children.count() - 1;
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}
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else
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{
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parent->children.insert( row, this );
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}
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this->model = parent->model;
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}
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connect( artist.data(), SIGNAL( updated() ), SIGNAL( dataChanged() ) );
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}
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PlayableItem::PlayableItem( const Tomahawk::result_ptr& result, PlayableItem* parent, int row )
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: QObject( parent )
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, m_result( result )
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{
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m_parent = parent;
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m_fetchingMore = false;
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m_isPlaying = false;
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if ( parent )
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{
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if ( row < 0 )
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{
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parent->children.append( this );
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row = parent->children.count() - 1;
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}
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else
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{
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parent->children.insert( row, this );
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}
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this->model = parent->model;
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}
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}
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PlayableItem::PlayableItem( const Tomahawk::query_ptr& query, PlayableItem* parent, int row )
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: QObject( parent )
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, m_query( query )
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{
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m_parent = parent;
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m_fetchingMore = false;
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m_isPlaying = false;
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if ( parent )
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{
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if ( row < 0 )
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{
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parent->children.append( this );
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row = parent->children.count() - 1;
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}
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else
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{
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parent->children.insert( row, this );
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}
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this->model = parent->model;
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}
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onResultsChanged();
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connect( query.data(), SIGNAL( socialActionsLoaded() ),
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SIGNAL( dataChanged() ) );
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connect( query.data(), SIGNAL( updated() ),
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SIGNAL( dataChanged() ) );
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connect( query.data(), SIGNAL( resultsAdded( QList<Tomahawk::result_ptr> ) ),
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SLOT( onResultsChanged() ) );
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connect( query.data(), SIGNAL( resultsRemoved( Tomahawk::result_ptr ) ),
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SLOT( onResultsChanged() ) );
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connect( query.data(), SIGNAL( resultsChanged() ),
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SLOT( onResultsChanged() ) );
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}
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PlayableItem::PlayableItem( const Tomahawk::plentry_ptr& entry, PlayableItem* parent, int row )
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: QObject( parent )
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, m_entry( entry )
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{
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m_parent = parent;
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m_fetchingMore = false;
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m_isPlaying = false;
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m_query = entry->query();
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if ( parent )
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{
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if ( row < 0 )
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{
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parent->children.append( this );
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row = parent->children.count() - 1;
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}
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else
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{
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parent->children.insert( row, this );
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}
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this->model = parent->model;
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}
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onResultsChanged();
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connect( m_query.data(), SIGNAL( socialActionsLoaded() ),
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SIGNAL( dataChanged() ) );
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connect( m_query.data(), SIGNAL( updated() ),
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SIGNAL( dataChanged() ) );
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connect( m_query.data(), SIGNAL( resultsAdded( QList<Tomahawk::result_ptr> ) ),
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SLOT( onResultsChanged() ) );
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connect( m_query.data(), SIGNAL( resultsRemoved( Tomahawk::result_ptr ) ),
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SLOT( onResultsChanged() ) );
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connect( m_query.data(), SIGNAL( resultsChanged() ),
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SLOT( onResultsChanged() ) );
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}
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void
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PlayableItem::onResultsChanged()
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{
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if ( !m_query->results().isEmpty() )
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m_result = m_query->results().first();
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else
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m_result = result_ptr();
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emit dataChanged();
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}
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QString
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PlayableItem::name() const
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{
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if ( !m_artist.isNull() )
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{
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return m_artist->name();
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}
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else if ( !m_album.isNull() )
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{
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return m_album->name();
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}
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else if ( !m_result.isNull() )
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{
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return m_result->track();
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}
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else if ( !m_query.isNull() )
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{
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return m_query->track();
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}
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Q_ASSERT( false );
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return QString();
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}
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QString
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PlayableItem::artistName() const
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{
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if ( !m_result.isNull() )
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{
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return m_result->artist()->name();
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}
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else if ( !m_query.isNull() )
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{
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return m_query->artist();
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}
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return QString();
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}
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QString
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PlayableItem::albumName() const
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{
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if ( !m_result.isNull() && !m_result->album().isNull() )
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{
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return m_result->album()->name();
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}
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else if ( !m_query.isNull() )
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{
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return m_query->album();
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}
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return QString();
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}
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const Tomahawk::result_ptr&
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PlayableItem::result() const
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{
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if ( m_result.isNull() && !m_query.isNull() )
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{
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if ( m_query->numResults() )
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return m_query->results().first();
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}
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return m_result;
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}
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84
src/libtomahawk/playlist/PlayableItem.h
Normal file
84
src/libtomahawk/playlist/PlayableItem.h
Normal file
@ -0,0 +1,84 @@
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2010-2012, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PLAYABLEITEM_H
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#define PLAYABLEITEM_H
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#include <QAbstractItemModel>
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#include <QHash>
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#include <QPersistentModelIndex>
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#include <QPixmap>
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#include "Typedefs.h"
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#include "DllMacro.h"
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class DLLEXPORT PlayableItem : public QObject
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{
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Q_OBJECT
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public:
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~PlayableItem();
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explicit PlayableItem( PlayableItem* parent = 0, QAbstractItemModel* model = 0 );
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explicit PlayableItem( const Tomahawk::artist_ptr& artist, PlayableItem* parent = 0, int row = -1 );
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explicit PlayableItem( const Tomahawk::album_ptr& album, PlayableItem* parent = 0, int row = -1 );
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explicit PlayableItem( const Tomahawk::result_ptr& result, PlayableItem* parent = 0, int row = -1 );
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explicit PlayableItem( const Tomahawk::query_ptr& query, PlayableItem* parent = 0, int row = -1 );
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explicit PlayableItem( const Tomahawk::plentry_ptr& entry, PlayableItem* parent = 0, int row = -1 );
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const Tomahawk::artist_ptr& artist() const { return m_artist; }
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const Tomahawk::album_ptr& album() const { return m_album; }
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const Tomahawk::query_ptr& query() const { return m_query; }
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const Tomahawk::plentry_ptr& entry() const { return m_entry; }
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const Tomahawk::result_ptr& result() const;
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PlayableItem* parent() const { return m_parent; }
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bool isPlaying() const { return m_isPlaying; }
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void setIsPlaying( bool b ) { m_isPlaying = b; emit dataChanged(); }
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bool fetchingMore() const { return m_fetchingMore; }
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void setFetchingMore( bool b ) { m_fetchingMore = b; }
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QString name() const;
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QString artistName() const;
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QString albumName() const;
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QList<PlayableItem*> children;
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int childCount;
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QPersistentModelIndex index;
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QAbstractItemModel* model;
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signals:
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void dataChanged();
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private slots:
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void onResultsChanged();
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private:
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Tomahawk::artist_ptr m_artist;
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Tomahawk::album_ptr m_album;
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Tomahawk::result_ptr m_result;
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Tomahawk::query_ptr m_query;
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Tomahawk::plentry_ptr m_entry;
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PlayableItem* m_parent;
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bool m_fetchingMore;
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bool m_isPlaying;
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};
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#endif // PLAYABLEITEM_H
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