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mirror of https://github.com/tomahawk-player/tomahawk.git synced 2025-03-21 16:29:43 +01:00

* Forgot those files.

This commit is contained in:
Christian Muehlhaeuser 2012-03-31 07:18:01 +02:00
parent c054d07110
commit 48d66649b1
2 changed files with 178 additions and 0 deletions

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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2011 - 2012, Christian Muehlhaeuser <muesli@tomahawk-player.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#include "FadingPixmap.h"
#include <QPainter>
#define ANIMATION_TIME 1000
FadingPixmap::FadingPixmap( QWidget* parent )
: QLabel( parent )
, m_fadePct( 100 )
{
// setCursor( Qt::PointingHandCursor );
m_timeLine = new QTimeLine( ANIMATION_TIME, this );
m_timeLine->setUpdateInterval( 20 );
m_timeLine->setEasingCurve( QEasingCurve::Linear );
connect( m_timeLine, SIGNAL( frameChanged( int ) ), SLOT( onAnimationStep( int ) ) );
connect( m_timeLine, SIGNAL( finished() ), SLOT( onAnimationFinished() ) );
}
FadingPixmap::~FadingPixmap()
{
}
void
FadingPixmap::onAnimationStep( int frame )
{
m_fadePct = (float)frame / 10.0;
repaint();
}
void
FadingPixmap::onAnimationFinished()
{
m_oldPixmap = QPixmap();
repaint();
if ( m_pixmapQueue.count() )
{
setPixmap( m_pixmapQueue.takeFirst() );
}
}
void
FadingPixmap::setPixmap( const QPixmap& pixmap, bool clearQueue )
{
if ( m_timeLine->state() == QTimeLine::Running )
{
if ( clearQueue )
m_pixmapQueue.clear();
m_pixmapQueue << pixmap;
return;
}
m_oldPixmap = m_pixmap;
m_pixmap = pixmap;
m_timeLine->setFrameRange( 0, 1000 );
m_timeLine->setDirection( QTimeLine::Forward );
m_timeLine->start();
}
void
FadingPixmap::mouseReleaseEvent( QMouseEvent* event )
{
QFrame::mouseReleaseEvent( event );
emit clicked();
}
void
FadingPixmap::paintEvent( QPaintEvent* event )
{
Q_UNUSED( event );
QPainter p( this );
QRect r = contentsRect();
p.save();
p.setRenderHint( QPainter::Antialiasing );
p.setOpacity( float( 100.0 - m_fadePct ) / 100.0 );
p.drawPixmap( r, m_oldPixmap );
p.setOpacity( float( m_fadePct ) / 100.0 );
p.drawPixmap( r, m_pixmap );
p.restore();
}

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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2011 - 2012, Christian Muehlhaeuser <muesli@tomahawk-player.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef FADINGPIXMAP_H
#define FADINGPIXMAP_H
#include <QLabel>
#include <QPaintEvent>
#include <QTimeLine>
#include "dllmacro.h"
/**
* \class FadingPixmap
* \brief Fades to the new image when calling setPixmap.
*/
class DLLEXPORT FadingPixmap : public QLabel
{
Q_OBJECT
public:
FadingPixmap( QWidget* parent = 0 );
virtual ~FadingPixmap();
public slots:
virtual void setPixmap( const QPixmap& pixmap, bool clearQueue = true );
signals:
void clicked();
protected:
virtual void paintEvent( QPaintEvent* );
void mouseReleaseEvent( QMouseEvent* event );
private slots:
void onAnimationStep( int frame );
void onAnimationFinished();
private:
QPixmap m_pixmap;
QPixmap m_oldPixmap;
QList<QPixmap> m_pixmapQueue;
QTimeLine* m_timeLine;
int m_fadePct;
};
#endif