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* 50 fps is enough for our AnimatedSplitter animation.
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@ -150,7 +150,7 @@ AnimatedWidget::AnimatedWidget( AnimatedSplitter* parent )
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, m_isHidden( false )
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{
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m_timeLine = new QTimeLine( ANIMATION_TIME, this );
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m_timeLine->setUpdateInterval( 5 );
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m_timeLine->setUpdateInterval( 20 );
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m_timeLine->setEasingCurve( QEasingCurve::OutBack );
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connect( m_timeLine, SIGNAL( frameChanged( int ) ), SLOT( onAnimationStep( int ) ) );
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