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https://github.com/tomahawk-player/tomahawk.git
synced 2025-03-20 07:49:42 +01:00
* Tomahawk::Result now keeps track of the originating resolver and maintains a proper online state.
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@ -20,7 +20,9 @@
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#include "Album.h"
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#include "Collection.h"
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#include "Resolver.h"
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#include "Source.h"
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#include "Pipeline.h"
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#include "database/Database.h"
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#include "database/DatabaseCommand_Resolve.h"
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#include "database/DatabaseCommand_AllTracks.h"
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@ -72,6 +74,7 @@ Result::Result( const QString& url )
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, m_trackId( 0 )
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, m_fileId( 0 )
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{
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connect( Pipeline::instance(), SIGNAL( resolverRemoved( Tomahawk::Resolver* ) ), SLOT( onResolverRemoved( Tomahawk::Resolver* ) ), Qt::QueuedConnection );
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}
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@ -94,12 +97,24 @@ Result::deleteLater()
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}
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void
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Result::onResolverRemoved( Tomahawk::Resolver* resolver )
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{
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if ( m_resolvedBy.data() == resolver )
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{
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m_resolvedBy.clear();
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emit statusChanged();
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}
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}
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artist_ptr
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Result::artist() const
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{
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return m_artist;
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}
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artist_ptr
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Result::composer() const
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{
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@ -124,18 +139,10 @@ Result::collection() const
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float
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Result::score() const
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{
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if ( !collection().isNull() && collection()->source()->isOnline() )
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{
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if ( isOnline() )
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return m_score;
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}
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else
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{
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// check if this a valid collection-less result (e.g. from youtube, but ignore offline sources still)
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if ( collection().isNull() )
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return m_score;
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else
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return 0.0;
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}
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return 0.0;
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}
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@ -152,7 +159,14 @@ Result::id() const
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bool
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Result::isOnline() const
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{
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return ( ( !collection().isNull() && collection()->source()->isOnline() ) || collection().isNull() );
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if ( !collection().isNull() )
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{
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return collection()->source()->isOnline();
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}
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else
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{
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return !m_resolvedBy.isNull();
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}
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}
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@ -274,3 +288,20 @@ Result::friendlySource() const
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else
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return collection()->source()->friendlyName();
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}
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Tomahawk::Resolver*
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Result::resolvedBy() const
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{
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if ( m_resolvedBy.isNull() )
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return 0;
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return m_resolvedBy.data();
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}
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void
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Result::setResolvedBy( Tomahawk::Resolver* resolver )
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{
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m_resolvedBy = QWeakPointer< Tomahawk::Resolver >( resolver );
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}
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@ -36,6 +36,8 @@ class DatabaseCommand_LoadFile;
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namespace Tomahawk
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{
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class Resolver;
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class DLLEXPORT Result : public QObject
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{
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Q_OBJECT
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@ -54,6 +56,9 @@ public:
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QString toString() const;
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Tomahawk::query_ptr toQuery();
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Tomahawk::Resolver* resolvedBy() const;
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void setResolvedBy( Tomahawk::Resolver* resolver );
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float score() const;
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RID id() const;
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bool isOnline() const;
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@ -110,6 +115,8 @@ signals:
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private slots:
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void onOffline();
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void onOnline();
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void onResolverRemoved( Tomahawk::Resolver* resolver );
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private:
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// private constructor
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@ -121,6 +128,7 @@ private:
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mutable RID m_rid;
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collection_ptr m_collection;
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Tomahawk::query_ptr m_query;
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QWeakPointer< Tomahawk::Resolver > m_resolvedBy;
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Tomahawk::artist_ptr m_artist;
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Tomahawk::album_ptr m_album;
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