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* This looks like a typo.
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@ -715,7 +715,7 @@ PlayableModel::removeIndex( const QModelIndex& index, bool moreToCome )
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Q_D( PlayableModel );
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if ( QThread::currentThread() != thread() )
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{
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QMetaObject::invokeMethod( this, "remove",
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QMetaObject::invokeMethod( this, "removeIndex",
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Qt::QueuedConnection,
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Q_ARG(const QModelIndex, index),
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Q_ARG(bool, moreToCome) );
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@ -771,6 +771,7 @@ PlayableModel::removeIndexes( const QList<QPersistentModelIndex>& indexes )
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}
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}
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PlayableItem*
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PlayableModel::rootItem() const
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{
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