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https://github.com/tomahawk-player/tomahawk.git
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* No need to hook up to query's coverChanged() signal anymore.
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@@ -100,9 +100,6 @@ PlayableItem::PlayableItem( const Tomahawk::query_ptr& query, PlayableItem* pare
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connect( query.data(), SIGNAL( resultsChanged() ),
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connect( query.data(), SIGNAL( resultsChanged() ),
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SLOT( onResultsChanged() ) );
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SLOT( onResultsChanged() ) );
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connect( query.data(), SIGNAL( coverChanged() ),
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SIGNAL( coverChanged() ) );
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connect( query->displayQuery().data(), SIGNAL( coverChanged() ),
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connect( query->displayQuery().data(), SIGNAL( coverChanged() ),
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SIGNAL( coverChanged() ) );
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SIGNAL( coverChanged() ) );
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}
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}
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@@ -130,9 +127,6 @@ PlayableItem::PlayableItem( const Tomahawk::plentry_ptr& entry, PlayableItem* pa
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connect( m_query.data(), SIGNAL( resultsChanged() ),
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connect( m_query.data(), SIGNAL( resultsChanged() ),
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SLOT( onResultsChanged() ) );
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SLOT( onResultsChanged() ) );
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connect( m_query.data(), SIGNAL( coverChanged() ),
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SIGNAL( coverChanged() ) );
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connect( m_query->displayQuery().data(), SIGNAL( coverChanged() ),
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connect( m_query->displayQuery().data(), SIGNAL( coverChanged() ),
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SIGNAL( coverChanged() ) );
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SIGNAL( coverChanged() ) );
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}
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}
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