1
0
mirror of https://github.com/tomahawk-player/tomahawk.git synced 2025-08-13 17:43:59 +02:00

* Fixed m_playable in Query.

This commit is contained in:
Christian Muehlhaeuser
2011-03-19 07:28:09 +01:00
parent de2d8aa2fd
commit 5b7775d7a1

View File

@@ -168,21 +168,26 @@ Query::checkResults()
{ {
bool becameSolved = false; bool becameSolved = false;
bool becameUnsolved = true; bool becameUnsolved = true;
m_playable = m_results.count() > 0; m_playable = false;
// hook up signals, and check solved status // hook up signals, and check solved status
foreach( const result_ptr& rp, m_results ) foreach( const result_ptr& rp, m_results )
{ {
if ( !m_solved && rp->score() > 0.99 && rp->collection()->source()->isOnline() ) if ( rp->collection()->source()->isOnline() )
{
m_playable = true;
if ( !m_solved && rp->score() > 0.99 )
{ {
m_solved = true; m_solved = true;
becameSolved = true; becameSolved = true;
} }
if ( rp->score() > 0.99 && rp->collection()->source()->isOnline() ) if ( rp->score() > 0.99 )
{ {
becameUnsolved = false; becameUnsolved = false;
} }
} }
}
if ( m_solved && becameUnsolved ) if ( m_solved && becameUnsolved )
{ {