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https://github.com/tomahawk-player/tomahawk.git
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We have introduced a third valid state but did not add the check for it.
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@@ -94,15 +94,17 @@ SipInfo::clear()
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bool
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bool
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SipInfo::isValid() const
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SipInfo::isValid() const
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{
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{
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// tDebug() << Q_FUNC_INFO << d->visible << d->host << d->port << d->nodeId << d->key;
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tDebug( LOGVERBOSE ) << Q_FUNC_INFO << d->visible << d->host << d->port << d->nodeId << d->key;
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if ( !d->visible.isNull() )
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if ( !d->visible.isNull() )
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{
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{
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if (
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// visible and all data available
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// visible and all data available
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if ( d->visible.toBool() && !d->host.isEmpty() && ( d->port > 0 ) && !d->nodeId.isNull() && !d->key.isNull() )
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( d->visible.toBool() && !d->host.isEmpty() && ( d->port > 0 ) && !d->nodeId.isNull() && !d->key.isNull() )
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return true;
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// invisible and no data available
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// invisible and no data available
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|| ( !d->visible.toBool() && d->host.isEmpty() && ( d->port < 0 ) && d->nodeId.isNull() && d->key.isNull() )
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if ( !d->visible.toBool() && d->host.isEmpty() && ( d->port < 0 ) && d->nodeId.isNull() && d->key.isNull() )
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)
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return true;
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// invisible and but nodeId and key available
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if ( !d->visible.toBool() && d->host.isEmpty() && ( d->port < 0 ) && !d->nodeId.isNull() && !d->key.isNull() )
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return true;
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return true;
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}
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}
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