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mirror of https://github.com/tomahawk-player/tomahawk.git synced 2025-08-11 16:44:05 +02:00

Update breakpad to make it work with MinGW

This commit is contained in:
Dominik Schmidt
2014-04-14 19:23:44 +02:00
parent c912b76c49
commit b4f05b0831
1049 changed files with 57520 additions and 329083 deletions

View File

@@ -34,6 +34,8 @@
#include <string>
#include <vector>
#include "common/using_std_string.h"
#include "google_breakpad/common/breakpad_types.h"
namespace google_breakpad {
@@ -42,24 +44,24 @@ using std::vector;
// Convert |in| to UTF-16 into |out|. Use platform byte ordering. If the
// conversion failed, |out| will be zero length.
void UTF8ToUTF16(const char *in, vector<u_int16_t> *out);
void UTF8ToUTF16(const char *in, vector<uint16_t> *out);
// Convert at least one character (up to a maximum of |in_length|) from |in|
// to UTF-16 into |out|. Return the number of characters consumed from |in|.
// Any unused characters in |out| will be initialized to 0. No memory will
// be allocated by this routine.
int UTF8ToUTF16Char(const char *in, int in_length, u_int16_t out[2]);
int UTF8ToUTF16Char(const char *in, int in_length, uint16_t out[2]);
// Convert |in| to UTF-16 into |out|. Use platform byte ordering. If the
// conversion failed, |out| will be zero length.
void UTF32ToUTF16(const wchar_t *in, vector<u_int16_t> *out);
void UTF32ToUTF16(const wchar_t *in, vector<uint16_t> *out);
// Convert |in| to UTF-16 into |out|. Any unused characters in |out| will be
// initialized to 0. No memory will be allocated by this routine.
void UTF32ToUTF16Char(wchar_t in, u_int16_t out[2]);
void UTF32ToUTF16Char(wchar_t in, uint16_t out[2]);
// Convert |in| to UTF-8. If |swap| is true, swap bytes before converting.
std::string UTF16ToUTF8(const vector<u_int16_t> &in, bool swap);
string UTF16ToUTF8(const vector<uint16_t> &in, bool swap);
} // namespace google_breakpad