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mirror of https://github.com/tomahawk-player/tomahawk.git synced 2025-08-23 22:25:11 +02:00

Update breakpad to make it work with MinGW

This commit is contained in:
Dominik Schmidt
2014-04-14 19:23:44 +02:00
parent c912b76c49
commit b4f05b0831
1049 changed files with 57520 additions and 329083 deletions

View File

@@ -43,21 +43,22 @@
#include <set>
#include <string>
#include <vector>
#include "common/using_std_string.h"
#include "google_breakpad/common/breakpad_types.h"
#include "google_breakpad/processor/code_modules.h"
#include "google_breakpad/processor/memory_region.h"
#include "google_breakpad/processor/stack_frame_symbolizer.h"
namespace google_breakpad {
class CallStack;
class MinidumpContext;
class SourceLineResolverInterface;
struct StackFrame;
class SymbolSupplier;
struct SystemInfo;
class StackFrameSymbolizer;
using std::set;
using std::vector;
class Stackwalker {
public:
@@ -67,36 +68,53 @@ class Stackwalker {
// GetCallerFrame. The frames are further processed to fill all available
// data. Returns true if the stackwalk completed, or false if it was
// interrupted by SymbolSupplier::GetSymbolFile().
bool Walk(CallStack *stack);
// Upon return, |modules_without_symbols| will be populated with pointers to
// the code modules (CodeModule*) that DON'T have symbols.
// |modules_with_corrupt_symbols| will be populated with pointers to the
// modules which have corrupt symbols. |modules_without_symbols| and
// |modules_with_corrupt_symbols| DO NOT take ownership of the code modules.
// The lifetime of these code modules is the same as the lifetime of the
// CodeModules passed to the StackWalker constructor (which currently
// happens to be the lifetime of the Breakpad's ProcessingState object).
// There is a check for duplicate modules so no duplicates are expected.
bool Walk(CallStack* stack,
vector<const CodeModule*>* modules_without_symbols,
vector<const CodeModule*>* modules_with_corrupt_symbols);
// Returns a new concrete subclass suitable for the CPU that a stack was
// generated on, according to the CPU type indicated by the context
// argument. If no suitable concrete subclass exists, returns NULL.
static Stackwalker* StackwalkerForCPU(const SystemInfo *system_info,
MinidumpContext *context,
MemoryRegion *memory,
const CodeModules *modules,
SymbolSupplier *supplier,
SourceLineResolverInterface *resolver);
static Stackwalker* StackwalkerForCPU(
const SystemInfo* system_info,
MinidumpContext* context,
MemoryRegion* memory,
const CodeModules* modules,
StackFrameSymbolizer* resolver_helper);
static void set_max_frames(u_int32_t max_frames) { max_frames_ = max_frames; }
static u_int32_t max_frames() { return max_frames_; }
static void set_max_frames(uint32_t max_frames) {
max_frames_ = max_frames;
max_frames_set_ = true;
}
static uint32_t max_frames() { return max_frames_; }
static void set_max_frames_scanned(uint32_t max_frames_scanned) {
max_frames_scanned_ = max_frames_scanned;
}
protected:
// system_info identifies the operating system, NULL or empty if unknown.
// memory identifies a MemoryRegion that provides the stack memory
// for the stack to walk. modules, if non-NULL, is a CodeModules
// object that is used to look up which code module each stack frame is
// associated with. supplier is an optional caller-supplied SymbolSupplier
// implementation. If supplier is NULL, source line info will not be
// resolved. resolver is an instance of SourceLineResolverInterface
// (see source_line_resolver_interface.h and basic_source_line_resolver.h).
// If resolver is NULL, source line info will not be resolved.
Stackwalker(const SystemInfo *system_info,
MemoryRegion *memory,
const CodeModules *modules,
SymbolSupplier *supplier,
SourceLineResolverInterface *resolver);
// associated with. frame_symbolizer is a StackFrameSymbolizer object that
// encapsulates the logic of how source line resolver interacts with symbol
// supplier to symbolize stack frame and look up caller frame information
// (see stack_frame_symbolizer.h).
// frame_symbolizer MUST NOT be NULL (asserted).
Stackwalker(const SystemInfo* system_info,
MemoryRegion* memory,
const CodeModules* modules,
StackFrameSymbolizer* frame_symbolizer);
// This can be used to filter out potential return addresses when
// the stack walker resorts to stack scanning.
@@ -106,15 +124,25 @@ class Stackwalker {
// * This address is within a loaded module for which we have symbols,
// and falls inside a function in that module.
// Returns false otherwise.
bool InstructionAddressSeemsValid(u_int64_t address);
bool InstructionAddressSeemsValid(uint64_t address);
// The default number of words to search through on the stack
// for a return address.
static const int kRASearchWords;
template<typename InstructionType>
bool ScanForReturnAddress(InstructionType location_start,
InstructionType *location_found,
InstructionType *ip_found) {
const int kRASearchWords = 30;
InstructionType* location_found,
InstructionType* ip_found,
bool is_context_frame) {
// When searching for the caller of the context frame,
// allow the scanner to look farther down the stack.
const int search_words = is_context_frame ?
kRASearchWords * 4 :
kRASearchWords;
return ScanForReturnAddress(location_start, location_found, ip_found,
kRASearchWords);
search_words);
}
// Scan the stack starting at location_start, looking for an address
@@ -128,8 +156,8 @@ class Stackwalker {
// location in memory.
template<typename InstructionType>
bool ScanForReturnAddress(InstructionType location_start,
InstructionType *location_found,
InstructionType *ip_found,
InstructionType* location_found,
InstructionType* ip_found,
int searchwords) {
for (InstructionType location = location_start;
location <= location_start + searchwords * sizeof(InstructionType);
@@ -140,7 +168,6 @@ class Stackwalker {
if (modules_ && modules_->GetModuleForAddress(ip) &&
InstructionAddressSeemsValid(ip)) {
*ip_found = ip;
*location_found = location;
return true;
@@ -152,19 +179,19 @@ class Stackwalker {
// Information about the system that produced the minidump. Subclasses
// and the SymbolSupplier may find this information useful.
const SystemInfo *system_info_;
const SystemInfo* system_info_;
// The stack memory to walk. Subclasses will require this region to
// get information from the stack.
MemoryRegion *memory_;
MemoryRegion* memory_;
// A list of modules, for populating each StackFrame's module information.
// This field is optional and may be NULL.
const CodeModules *modules_;
const CodeModules* modules_;
protected:
// The SourceLineResolver implementation.
SourceLineResolverInterface *resolver_;
// The StackFrameSymbolizer implementation.
StackFrameSymbolizer* frame_symbolizer_;
private:
// Obtains the context frame, the innermost called procedure in a stack
@@ -180,22 +207,27 @@ class Stackwalker {
// return NULL on failure or when there are no more caller frames (when
// the end of the stack has been reached). GetCallerFrame allocates a new
// StackFrame (or StackFrame subclass), ownership of which is taken by
// the caller.
virtual StackFrame* GetCallerFrame(const CallStack *stack) = 0;
// The optional SymbolSupplier for resolving source line info.
SymbolSupplier *supplier_;
// A list of modules that we haven't found symbols for. We track
// this in order to avoid repeatedly looking them up again within
// one minidump.
set<std::string> no_symbol_modules_;
// the caller. |stack_scan_allowed| controls whether stack scanning is
// an allowable frame-recovery method, since it is desirable to be able to
// disable stack scanning in performance-critical use cases.
virtual StackFrame* GetCallerFrame(const CallStack* stack,
bool stack_scan_allowed) = 0;
// The maximum number of frames Stackwalker will walk through.
// This defaults to 1024 to prevent infinite loops.
static u_int32_t max_frames_;
};
static uint32_t max_frames_;
// Keep track of whether max_frames_ has been set by the user, since
// it affects whether or not an error message is printed in the case
// where an unwind got stopped by the limit.
static bool max_frames_set_;
// The maximum number of stack-scanned and otherwise untrustworthy
// frames allowed. Stack-scanning can be expensive, so the option to
// disable or limit it is helpful in cases where unwind performance is
// important. This defaults to 1024, the same as max_frames_.
static uint32_t max_frames_scanned_;
};
} // namespace google_breakpad