mirror of
https://github.com/tomahawk-player/tomahawk.git
synced 2025-08-09 15:47:38 +02:00
Update breakpad to make it work with MinGW
This commit is contained in:
4
thirdparty/breakpad/processor/static_map.h
vendored
4
thirdparty/breakpad/processor/static_map.h
vendored
@@ -126,12 +126,12 @@ class StaticMap {
|
||||
const char* raw_data_;
|
||||
|
||||
// Number of nodes in the static map.
|
||||
u_int32_t num_nodes_;
|
||||
int32_t num_nodes_;
|
||||
|
||||
// Array of offset addresses for stored values.
|
||||
// For example:
|
||||
// address_of_i-th_node_value = raw_data_ + offsets_[i]
|
||||
const u_int32_t* offsets_;
|
||||
const uint32_t* offsets_;
|
||||
|
||||
// keys_[i] = key of i_th node
|
||||
const Key* keys_;
|
||||
|
Reference in New Issue
Block a user