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https://github.com/tomahawk-player/tomahawk.git
synced 2025-04-01 14:42:25 +02:00
* Resolved a bunch of hidden overloaded virtual methods in PlayableModel.
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@ -46,7 +46,7 @@ PlayableModel::PlayableModel( QObject* parent, bool loading )
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{
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connect( AudioEngine::instance(), SIGNAL( started( Tomahawk::result_ptr ) ), SLOT( onPlaybackStarted( Tomahawk::result_ptr ) ), Qt::DirectConnection );
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connect( AudioEngine::instance(), SIGNAL( stopped() ), SLOT( onPlaybackStopped() ), Qt::DirectConnection );
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m_header << tr( "Artist" ) << tr( "Title" ) << tr( "Composer" ) << tr( "Album" ) << tr( "Track" ) << tr( "Duration" )
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<< tr( "Bitrate" ) << tr( "Age" ) << tr( "Year" ) << tr( "Size" ) << tr( "Origin" ) << tr( "Score" ) << tr( "Name" );
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@ -200,11 +200,11 @@ PlayableModel::queryData( const query_ptr& query, int column, int role ) const
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case Album:
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return query->album();
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break;
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case Composer:
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return query->composer();
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break;
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case Duration:
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return TomahawkUtils::timeToString( query->duration() );
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break;
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@ -223,7 +223,7 @@ PlayableModel::queryData( const query_ptr& query, int column, int role ) const
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}
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}
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break;
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default:
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break;
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}
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@ -256,7 +256,7 @@ PlayableModel::queryData( const query_ptr& query, int column, int role ) const
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case Score:
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return query->results().first()->score();
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break;
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default:
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break;
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}
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@ -305,7 +305,7 @@ PlayableModel::data( const QModelIndex& index, int role ) const
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{
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return albumData( entry->album(), role );
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}
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return QVariant();
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}
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@ -598,7 +598,7 @@ PlayableModel::insertInternal( const QList< T >& items, int row )
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{
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emit trackCountChanged( rowCount( QModelIndex() ) );
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emit itemCountChanged( rowCount( QModelIndex() ) );
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finishLoading();
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return;
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}
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@ -633,12 +633,12 @@ PlayableModel::insertInternal( const QList< T >& items, int row )
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void
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PlayableModel::remove( int row, bool moreToCome )
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{
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remove( index( row, 0, QModelIndex() ), moreToCome );
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removeIndex( index( row, 0, QModelIndex() ), moreToCome );
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}
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void
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PlayableModel::remove( const QModelIndex& index, bool moreToCome )
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PlayableModel::removeIndex( const QModelIndex& index, bool moreToCome )
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{
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if ( QThread::currentThread() != thread() )
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{
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@ -666,7 +666,7 @@ PlayableModel::remove( const QModelIndex& index, bool moreToCome )
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void
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PlayableModel::remove( const QList<QModelIndex>& indexes )
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PlayableModel::removeIndexes( const QList<QModelIndex>& indexes )
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{
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QList<QPersistentModelIndex> pil;
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foreach ( const QModelIndex& idx, indexes )
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@ -674,12 +674,12 @@ PlayableModel::remove( const QList<QModelIndex>& indexes )
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pil << idx;
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}
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remove( pil );
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removeIndexes( pil );
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}
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void
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PlayableModel::remove( const QList<QPersistentModelIndex>& indexes )
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PlayableModel::removeIndexes( const QList<QPersistentModelIndex>& indexes )
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{
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QList<QPersistentModelIndex> finalIndexes;
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foreach ( const QPersistentModelIndex index, indexes )
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@ -691,7 +691,7 @@ PlayableModel::remove( const QList<QPersistentModelIndex>& indexes )
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for ( int i = 0; i < finalIndexes.count(); i++ )
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{
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remove( finalIndexes.at( i ), i + 1 != finalIndexes.count() );
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removeIndex( finalIndexes.at( i ), i + 1 != finalIndexes.count() );
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}
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}
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@ -91,7 +91,7 @@ public:
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virtual QVariant data( const QModelIndex& index, int role = Qt::DisplayRole ) const;
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virtual QVariant headerData( int section, Qt::Orientation orientation, int role ) const;
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virtual QVariant artistData( const Tomahawk::artist_ptr& artist, int role = Qt::DisplayRole ) const;
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virtual QVariant albumData( const Tomahawk::album_ptr& album, int role = Qt::DisplayRole ) const;
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virtual QVariant queryData( const Tomahawk::query_ptr&, int column, int role = Qt::DisplayRole ) const;
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@ -114,7 +114,7 @@ public:
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QList< Tomahawk::query_ptr > queries() const;
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void updateDetailedInfo( const QModelIndex& index );
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QSize itemSize() const { return m_itemSize; }
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void setItemSize( const QSize& size ) { m_itemSize = size; }
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@ -151,9 +151,9 @@ public slots:
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virtual void insert( const Tomahawk::album_ptr& album, int row = 0 );
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virtual void remove( int row, bool moreToCome = false );
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virtual void remove( const QModelIndex& index, bool moreToCome = false );
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virtual void remove( const QList<QModelIndex>& indexes );
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virtual void remove( const QList<QPersistentModelIndex>& indexes );
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virtual void removeIndex( const QModelIndex& index, bool moreToCome = false );
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virtual void removeIndexes( const QList<QModelIndex>& indexes );
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virtual void removeIndexes( const QList<QPersistentModelIndex>& indexes );
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virtual void setRepeatMode( Tomahawk::PlaylistModes::RepeatMode /*mode*/ ) {}
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virtual void setShuffled( bool /*shuffled*/ ) {}
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