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https://github.com/tomahawk-player/tomahawk.git
synced 2025-08-25 06:51:13 +02:00
* Added CollectionItem, container for collections in sidebar.
This commit is contained in:
@@ -51,6 +51,7 @@ SET( tomahawkSourcesGui ${tomahawkSourcesGui}
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sourcetree/items/LovedTracksItem.cpp
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sourcetree/items/LovedTracksItem.cpp
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sourcetree/items/TemporaryPageItem.cpp
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sourcetree/items/TemporaryPageItem.cpp
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sourcetree/items/GroupItem.cpp
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sourcetree/items/GroupItem.cpp
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sourcetree/items/CollectionItem.cpp
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sourcetree/items/HistoryItem.cpp
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sourcetree/items/HistoryItem.cpp
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sourcetree/items/InboxItem.cpp
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sourcetree/items/InboxItem.cpp
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sourcetree/items/QueueItem.cpp
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sourcetree/items/QueueItem.cpp
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86
src/tomahawk/sourcetree/items/CollectionItem.cpp
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86
src/tomahawk/sourcetree/items/CollectionItem.cpp
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@@ -0,0 +1,86 @@
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2014, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CollectionItem.h"
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#include "utils/ImageRegistry.h"
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#include "playlist/TrackView.h"
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#include "playlist/PlayableProxyModel.h"
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#include "ViewManager.h"
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#include "ViewPage.h"
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#include <QString>
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#include <QIcon>
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CollectionItem::CollectionItem( SourcesModel* model, SourceTreeItem* parent, const Tomahawk::collection_ptr& collection )
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: SourceTreeItem( model, parent, SourcesModel::Collection )
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, m_sortValue( -150 )
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, m_collection( collection )
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{
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m_text = tr( "Collection" );
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m_icon = ImageRegistry::instance()->icon( RESPATH "images/collection.svg" );
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}
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CollectionItem::~CollectionItem()
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{}
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QString
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CollectionItem::text() const
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{
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return m_text;
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}
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QIcon
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CollectionItem::icon() const
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{
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return m_icon;
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}
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int
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CollectionItem::peerSortValue() const
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{
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return m_sortValue;
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}
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void
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CollectionItem::setSortValue( int value )
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{
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m_sortValue = value;
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}
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int
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CollectionItem::trackCount() const
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{
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return m_collection->trackCount();
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}
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void
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CollectionItem::activate()
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{
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Tomahawk::ViewPage* page = ViewManager::instance()->show( m_collection );
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model()->linkSourceItemToPage( this, page );
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}
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50
src/tomahawk/sourcetree/items/CollectionItem.h
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50
src/tomahawk/sourcetree/items/CollectionItem.h
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@@ -0,0 +1,50 @@
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2014, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef COLLECTIONITEM_H
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#define COLLECTIONITEM_H
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#include "SourceTreeItem.h"
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#include "libtomahawk/collection/Collection.h"
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class CollectionItem : public SourceTreeItem
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{
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Q_OBJECT
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public:
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explicit CollectionItem( SourcesModel* model, SourceTreeItem* parent, const Tomahawk::collection_ptr& collection );
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virtual ~CollectionItem();
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virtual QString text() const;
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virtual QIcon icon() const;
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virtual int peerSortValue() const;
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void setSortValue( int value );
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int trackCount() const;
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public slots:
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virtual void activate();
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private:
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int m_sortValue;
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QIcon m_icon;
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QString m_text;
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Tomahawk::collection_ptr m_collection;
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};
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#endif // COLLECTIONITEM_H
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