mirror of
https://github.com/tomahawk-player/tomahawk.git
synced 2025-08-16 02:54:33 +02:00
Copy over Adium files from Adium branch.
This commit is contained in:
25
src/libtomahawk/infosystem/infoplugins/adium.h
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25
src/libtomahawk/infosystem/infoplugins/adium.h
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ADIUM_TOMAHAWK_H
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#define ADIUM_TOMAHAWK_H
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#include <string>
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void script( const char* status );
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#endif ADIUM_TOMAHAWK_H
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30
src/libtomahawk/infosystem/infoplugins/adium.mm
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src/libtomahawk/infosystem/infoplugins/adium.mm
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#import <Foundation/Foundation.h>
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#import <ScriptingBridge/ScriptingBridge.h>
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#import "adium.h"
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void script( const char* status )
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{
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NSString *stat = [NSString stringWithUTF8String:status];
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NSAppleScript *appleScript = [[NSAppleScript alloc] initWithSource:stat];
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NSDictionary *errorDictionary;
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NSAppleEventDescriptor *eventDescriptor = [appleScript executeAndReturnError:&errorDictionary];
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[appleScript release];
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}
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121
src/libtomahawk/infosystem/infoplugins/adiumplugin.cpp
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src/libtomahawk/infosystem/infoplugins/adiumplugin.cpp
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string.h>
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#include "artist.h"
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#include "result.h"
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#include "adiumplugin.h"
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#include "adium.h"
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static void setStatus(const QString &status)
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{
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QString adiumStatus = "tell application \"Adium\"\n";
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adiumStatus.append("set the status message of every account to \"");
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adiumStatus.append(status);
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adiumStatus.append("\"\nend tell\n");
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const char* scriptstr = adiumStatus.toUtf8();
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script( scriptstr );
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}
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using namespace Tomahawk::InfoSystem;
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AdiumPlugin::AdiumPlugin(QObject *parent)
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: InfoPlugin(parent)
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{
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/** No supported types since the plugin pushes info, doesn't get any */
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qDebug() << Q_FUNC_INFO;
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QSet< InfoType > supportedTypes;
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InfoSystem *system = qobject_cast< InfoSystem* >(parent);
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system->registerInfoTypes(this, supportedTypes);
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/** Connect to audio state signals.
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TODO: Move this into InfoSystem? There could end up being many plugins
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connected to audio state signals. */
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connect( system, SIGNAL( audioStarted( const Tomahawk::result_ptr& ) ),
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SLOT( audioStarted( const Tomahawk::result_ptr& ) ) );
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connect( system, SIGNAL( audioFinished( const Tomahawk::result_ptr& ) ),
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SLOT( audioFinished( const Tomahawk::result_ptr& ) ) );
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connect( system, SIGNAL( audioStopped() ),
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SLOT( audioStopped() ) );
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connect( system, SIGNAL( audioPaused() ),
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SLOT( audioPaused() ) );
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connect( system, SIGNAL( audioResumed( const Tomahawk::result_ptr& ) ),
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SLOT( audioResumed( const Tomahawk::result_ptr& ) ) );
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}
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AdiumPlugin::~AdiumPlugin()
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{
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qDebug() << Q_FUNC_INFO;
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setStatus( "" );
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}
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void AdiumPlugin::getInfo(const QString &caller, const InfoType type, const QVariant& data, InfoCustomData customData)
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{
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switch (type)
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{
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default:
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{
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emit info(caller, Tomahawk::InfoSystem::InfoNoInfo, QVariant(), QVariant(), customData);
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return;
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}
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}
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}
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/** Audio state slots */
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void AdiumPlugin::audioStarted( const Tomahawk::result_ptr& track )
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{
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qDebug() << Q_FUNC_INFO;
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QString nowPlaying = "";
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nowPlaying.append( track->track() );
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nowPlaying.append(" - ");
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nowPlaying.append(track->artist()->name());
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setStatus( nowPlaying );
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}
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void AdiumPlugin::audioFinished( const Tomahawk::result_ptr& track )
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{
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//qDebug() << Q_FUNC_INFO;
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}
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void AdiumPlugin::audioStopped()
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{
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qDebug() << Q_FUNC_INFO;
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// TODO: audio stopped, so push update status to Adium that says "stopped"
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setStatus( "Stopped" );
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}
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void AdiumPlugin::audioPaused()
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{
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qDebug() << Q_FUNC_INFO;
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// TODO: audio paused, so push update status to Adium that says "paused"
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setStatus( "Paused" );
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}
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void AdiumPlugin::audioResumed( const Tomahawk::result_ptr& track )
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{
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qDebug() << Q_FUNC_INFO;
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// TODO: audio resumed, so push update status to Adium with playing track
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this->audioStarted( track );
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}
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54
src/libtomahawk/infosystem/infoplugins/adiumplugin.h
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54
src/libtomahawk/infosystem/infoplugins/adiumplugin.h
Normal file
@@ -0,0 +1,54 @@
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ADIUMPLUGIN_H
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#define ADIUMPLUGIN_H
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#include "infosystem/infosystem.h"
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#include <QObject>
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namespace Tomahawk {
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namespace InfoSystem {
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class AdiumPlugin : public InfoPlugin
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{
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Q_OBJECT
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public:
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AdiumPlugin( QObject *parent );
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virtual ~AdiumPlugin();
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void getInfo( const QString &caller, const InfoType type, const QVariant &data, InfoCustomData customData );
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public slots:
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void audioStarted( const Tomahawk::result_ptr& track );
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void audioFinished( const Tomahawk::result_ptr& track );
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void audioStopped();
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void audioPaused();
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void audioResumed( const Tomahawk::result_ptr& track );
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};
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}
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}
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#endif // ADIUMPLUGIN_H
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