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* Updated breakpad to latest version.

This commit is contained in:
Christian Muehlhaeuser
2012-06-24 18:25:34 +02:00
parent 0a3a9a7e97
commit d3eb5c3f88
186 changed files with 9184 additions and 5835 deletions

View File

@@ -208,7 +208,10 @@ class DIEHandler {
uint64 len) { }
virtual void ProcessAttributeString(enum DwarfAttribute attr,
enum DwarfForm form,
const string& data) { }
const std::string& data) { }
virtual void ProcessAttributeSignature(enum DwarfAttribute attr,
enum DwarfForm form,
uint64 signture) { }
// Once we have reported all the DIE's attributes' values, we call
// this member function. If it returns false, we skip all the DIE's
@@ -313,7 +316,11 @@ class DIEDispatcher: public Dwarf2Handler {
void ProcessAttributeString(uint64 offset,
enum DwarfAttribute attr,
enum DwarfForm form,
const string &data);
const std::string &data);
void ProcessAttributeSignature(uint64 offset,
enum DwarfAttribute attr,
enum DwarfForm form,
uint64 signature);
void EndDIE(uint64 offset);
private:
@@ -347,7 +354,7 @@ class DIEDispatcher: public Dwarf2Handler {
// - When we decide to ignore a subtree, we only push an entry on
// the stack for the root of the tree being ignored, rather than
// pushing lots of stack entries with handler_ set to NULL.
stack<HandlerStack> die_handlers_;
std::stack<HandlerStack> die_handlers_;
// The root handler. We don't push it on die_handlers_ until we
// actually get the StartDIE call for the root.