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Stop the audio output as soon as we try to load a new track.
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@ -559,12 +559,19 @@ AudioEngine::loadTrack( const Tomahawk::result_ptr& result )
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Q_D( AudioEngine );
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tDebug( LOGEXTRA ) << Q_FUNC_INFO << ( result.isNull() ? QString() : result->url() );
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if ( result.isNull() )
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if ( !result )
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{
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stop();
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return;
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}
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// We do this to stop the audio as soon as a user activated another track
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// If we don't block the audioOutput signals, the state change will trigger
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// loading yet another track
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d->audioOutput->blockSignals( true );
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d->audioOutput->stop();
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d->audioOutput->blockSignals( false );
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setCurrentTrack( result );
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if ( !TomahawkUtils::isLocalResult( d->currentTrack->url() ) && !TomahawkUtils::isHttpResult( d->currentTrack->url() )
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