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* Added breakpad support for Linux.
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139
thirdparty/breakpad/processor/simple_symbol_supplier.h
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139
thirdparty/breakpad/processor/simple_symbol_supplier.h
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// Copyright (c) 2006, Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// simple_symbol_supplier.h: A simple SymbolSupplier implementation
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//
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// SimpleSymbolSupplier is a straightforward implementation of SymbolSupplier
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// that stores symbol files in a filesystem tree. A SimpleSymbolSupplier is
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// created with one or more base directories, which are the root paths for all
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// symbol files. Each symbol file contained therein has a directory entry in
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// the base directory with a name identical to the corresponding debugging
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// file (pdb). Within each of these directories, there are subdirectories
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// named for the debugging file's identifier. For recent pdb files, this is
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// a concatenation of the pdb's uuid and age, presented in hexadecimal form,
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// without any dashes or separators. The uuid is in uppercase hexadecimal
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// and the age is in lowercase hexadecimal. Within that subdirectory,
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// SimpleSymbolSupplier expects to find the symbol file, which is named
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// identically to the debug file, but with a .sym extension. If the original
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// debug file had a name ending in .pdb, the .pdb extension will be replaced
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// with .sym. This sample hierarchy is rooted at the "symbols" base
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// directory:
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//
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// symbols
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// symbols/test_app.pdb
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// symbols/test_app.pdb/63FE4780728D49379B9D7BB6460CB42A1
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// symbols/test_app.pdb/63FE4780728D49379B9D7BB6460CB42A1/test_app.sym
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// symbols/kernel32.pdb
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// symbols/kernel32.pdb/BCE8785C57B44245A669896B6A19B9542
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// symbols/kernel32.pdb/BCE8785C57B44245A669896B6A19B9542/kernel32.sym
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//
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// In this case, the uuid of test_app.pdb is
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// 63fe4780-728d-4937-9b9d-7bb6460cb42a and its age is 1.
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//
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// This scheme was chosen to be roughly analogous to the way that
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// symbol files may be accessed from Microsoft Symbol Server. A hierarchy
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// used for Microsoft Symbol Server storage is usable as a hierarchy for
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// SimpleSymbolServer, provided that the pdb files are transformed to dumped
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// format using a tool such as dump_syms, and given a .sym extension.
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//
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// SimpleSymbolSupplier will iterate over all root paths searching for
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// a symbol file existing in that path.
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//
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// SimpleSymbolSupplier supports any debugging file which can be identified
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// by a CodeModule object's debug_file and debug_identifier accessors. The
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// expected ultimate source of these CodeModule objects are MinidumpModule
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// objects; it is this class that is responsible for assigning appropriate
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// values for debug_file and debug_identifier.
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//
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// Author: Mark Mentovai
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#ifndef PROCESSOR_SIMPLE_SYMBOL_SUPPLIER_H__
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#define PROCESSOR_SIMPLE_SYMBOL_SUPPLIER_H__
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#include <map>
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#include <string>
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#include <vector>
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#include "google_breakpad/processor/symbol_supplier.h"
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namespace google_breakpad {
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using std::map;
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using std::string;
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using std::vector;
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class CodeModule;
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class SimpleSymbolSupplier : public SymbolSupplier {
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public:
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// Creates a new SimpleSymbolSupplier, using path as the root path where
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// symbols are stored.
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explicit SimpleSymbolSupplier(const string &path) : paths_(1, path) {}
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// Creates a new SimpleSymbolSupplier, using paths as a list of root
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// paths where symbols may be stored.
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explicit SimpleSymbolSupplier(const vector<string> &paths) : paths_(paths) {}
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virtual ~SimpleSymbolSupplier() {}
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// Returns the path to the symbol file for the given module. See the
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// description above.
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virtual SymbolResult GetSymbolFile(const CodeModule *module,
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const SystemInfo *system_info,
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string *symbol_file);
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virtual SymbolResult GetSymbolFile(const CodeModule *module,
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const SystemInfo *system_info,
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string *symbol_file,
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string *symbol_data);
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// Allocates data buffer on heap and writes symbol data into buffer.
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// Symbol supplier ALWAYS takes ownership of the data buffer.
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virtual SymbolResult GetCStringSymbolData(const CodeModule *module,
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const SystemInfo *system_info,
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string *symbol_file,
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char **symbol_data);
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// Free the data buffer allocated in the above GetCStringSymbolData();
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virtual void FreeSymbolData(const CodeModule *module);
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protected:
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SymbolResult GetSymbolFileAtPathFromRoot(const CodeModule *module,
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const SystemInfo *system_info,
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const string &root_path,
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string *symbol_file);
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private:
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map<string, char *> memory_buffers_;
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vector<string> paths_;
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};
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} // namespace google_breakpad
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#endif // PROCESSOR_SIMPLE_SYMBOL_SUPPLIER_H__
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