mirror of
https://github.com/tomahawk-player/tomahawk.git
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66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef HEADERLABEL_H
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#define HEADERLABEL_H
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#include <QLabel>
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#include <QTime>
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#include "DllMacro.h"
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/**
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* \class HeaderLabel
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* \brief A styled label for use in headers.
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*/
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class DLLEXPORT HeaderLabel : public QLabel
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{
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Q_OBJECT
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public:
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HeaderLabel( QWidget* parent );
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~HeaderLabel();
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QSize minimumSizeHint() const { return sizeHint(); }
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QSize sizeHint() const;
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static int defaultFontSize();
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signals:
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void clicked();
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void resized( const QPoint& delta );
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protected:
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// void changeEvent( QEvent* e );
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void paintEvent( QPaintEvent* event );
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void mousePressEvent( QMouseEvent* event );
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void mouseReleaseEvent( QMouseEvent* event );
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void mouseMoveEvent( QMouseEvent* event );
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private:
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QWidget* m_parent;
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QTime m_time;
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QPoint m_dragPoint;
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bool m_pressed;
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bool m_moved;
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};
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#endif // HEADERLABEL_H
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