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C++

/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
* Copyright 2010-2011, Leo Franchi <lfranchi@kde.org>
* Copyright 2010-2011, Jeff Mitchell <jeff@tomahawk-player.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SIPHANDLER_H
#define SIPHANDLER_H
#include "sip/SipPlugin.h"
#include "DllMacro.h"
#include <QObject>
#include <QHash>
#include <QString>
#ifndef ENABLE_HEADLESS
#include <QPixmap>
#endif
/**
* Manages SIP plugins for connecting to friends. External interface to SIP plugins is
* through AccountManager, this is an internal class.
*/
class DLLEXPORT SipHandler : public QObject
{
Q_OBJECT
public:
static SipHandler* instance();
SipHandler( QObject* parent );
~SipHandler();
void loadFromAccountManager();
#ifndef ENABLE_HEADLESS
const QPixmap avatar( const QString& name ) const;
#endif
//TODO: implement a proper SipInfo class and maybe attach it to the source
const SipInfo sipInfo( const QString& peerId ) const;
const QString versionString( const QString& peerId ) const;
void hookUpPlugin( SipPlugin* p );
private slots:
void onSipInfo( const QString& peerId, const SipInfo& info );
void onSoftwareVersion( const QString& peerId, const QString& versionString );
void onMessage( const QString&, const QString& );
void onPeerOffline( const QString& );
void onPeerOnline( const QString& );
#ifndef ENABLE_HEADLESS
// set data for local source
void onAvatarReceived( const QPixmap& avatar );
// set data for other sources
void onAvatarReceived( const QString& from, const QPixmap& avatar );
#endif
private:
static SipHandler *s_instance;
//TODO: move this to source
QHash<QString, SipInfo> m_peersSipInfos;
QHash<QString, QString> m_peersSoftwareVersions;
#ifndef ENABLE_HEADLESS
QHash<QString, QPixmap> m_usernameAvatars;
#endif
};
#endif