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tomahawk/src/ResolverConfigDelegate.h
2012-04-21 17:41:43 -04:00

43 lines
1.5 KiB
C++

/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2010-2011, Leo Franchi <lfranchi@kde.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RESOLVERCONFIGDELEGATE_H
#define RESOLVERCONFIGDELEGATE_H
#include "ConfigDelegateBase.h"
class ResolverConfigDelegate : public ConfigDelegateBase
{
Q_OBJECT
public:
explicit ResolverConfigDelegate( QObject* parent = 0 );
virtual void paint( QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index ) const;
virtual QRect checkRectForIndex( const QStyleOptionViewItem &option, const QModelIndex &idx, int role ) const;
virtual QRect configRectForIndex( const QStyleOptionViewItem& option, const QModelIndex& idx ) const;
private slots:
void onConfigPressed ( const QModelIndex& );
signals:
void openConfig( const QString& resolverPath );
};
#endif // RESOLVERCONFIGDELEGATE_H