mirror of
https://github.com/tomahawk-player/tomahawk.git
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See upcoming email to tomahawk-devel@ for how to avoi them in the future, this was a PITA and I don't want to do it again.
101 lines
2.6 KiB
C++
101 lines
2.6 KiB
C++
/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef AUDIOCONTROLS_H
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#define AUDIOCONTROLS_H
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#include <QWidget>
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#include <QTimeLine>
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#include "result.h"
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#include "playlistinterface.h"
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#include "infosystem/infosystem.h"
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#include "query.h"
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class QDropEvent;
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class QDragEnterEvent;
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class QDragMoveEvent;
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namespace Ui
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{
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class AudioControls;
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}
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class AudioControls : public QWidget
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{
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Q_OBJECT
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public:
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AudioControls( QWidget* parent = 0 );
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~AudioControls();
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signals:
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void playPressed();
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void pausePressed();
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public slots:
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void onRepeatModeChanged( Tomahawk::PlaylistInterface::RepeatMode mode );
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void onShuffleModeChanged( bool enabled );
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protected:
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void changeEvent( QEvent* e );
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void dragEnterEvent ( QDragEnterEvent* );
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void dragMoveEvent ( QDragMoveEvent* );
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void dropEvent ( QDropEvent* );
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private slots:
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void onPlaybackStarted( const Tomahawk::result_ptr& result );
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void onPlaybackLoading( const Tomahawk::result_ptr& result );
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void onPlaybackPaused();
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void onPlaybackResumed();
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void onPlaybackSeeked( qint64 msec );
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void onPlaybackStopped();
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void onPlaybackTimer( qint64 msElapsed );
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void onVolumeChanged( int volume );
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void onRepeatClicked();
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void onShuffleClicked();
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void onArtistClicked();
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void onAlbumClicked();
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void onTrackClicked();
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void onLoveButtonClicked( bool );
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void infoSystemInfo( Tomahawk::InfoSystem::InfoRequestData requestData, QVariant output );
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void infoSystemFinished( QString target );
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void droppedTracks( QList<Tomahawk::query_ptr> );
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void socialActionsLoaded();
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private:
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Ui::AudioControls *ui;
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QPixmap m_defaultCover;
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Tomahawk::result_ptr m_currentTrack;
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Tomahawk::PlaylistInterface::RepeatMode m_repeatMode;
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bool m_shuffled;
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QTimeLine m_sliderTimeLine;
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qint64 m_seekMsecs;
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};
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#endif // AUDIOCONTROLS_H
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