mirror of
https://github.com/tomahawk-player/tomahawk.git
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58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TOMAHAWK_SCROBBLER_H
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#define TOMAHAWK_SCROBBLER_H
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#include "lastfm/ScrobblePoint"
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#include "result.h"
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#include "infosystem/infosystem.h"
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#include <QObject>
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/**
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* Simple class that listens to signals from AudioEngine and scrobbles
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* what it is playing.
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*/
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class Scrobbler : public QObject
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{
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Q_OBJECT
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public:
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Scrobbler( QObject* parent = 0 );
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virtual ~Scrobbler();
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public slots:
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void trackStarted( const Tomahawk::result_ptr& );
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void trackPaused();
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void trackResumed();
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void trackStopped();
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void engineTick( unsigned int secondsElapsed );
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void infoSystemInfo( Tomahawk::InfoSystem::InfoRequestData requestData, QVariant output );
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void infoSystemFinished( QString target );
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private:
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void scrobble();
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bool m_reachedScrobblePoint;
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ScrobblePoint m_scrobblePoint;
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};
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#endif
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