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tomahawk/src/libtomahawk/database/DatabaseCommand_AllArtists.h

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2.4 KiB
C++

/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
* Copyright 2013, Teo Mrnjavac <teo@kde.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DATABASECOMMAND_ALLARTISTS_H
#define DATABASECOMMAND_ALLARTISTS_H
#include <QObject>
#include <QVariantMap>
#include "Artist.h"
#include "collection/ArtistsRequest.h"
#include "collection/Collection.h"
#include "Typedefs.h"
#include "DatabaseCommand.h"
#include "Database.h"
#include "DllMacro.h"
namespace Tomahawk
{
class DLLEXPORT DatabaseCommand_AllArtists : public DatabaseCommand, public Tomahawk::ArtistsRequest
{
Q_OBJECT
public:
enum SortOrder
{
None = 0,
ModificationTime = 1
};
explicit DatabaseCommand_AllArtists( const Tomahawk::collection_ptr& collection = Tomahawk::collection_ptr(), QObject* parent = 0 );
virtual ~DatabaseCommand_AllArtists();
void exec( DatabaseImpl* ) Q_DECL_OVERRIDE;
bool doesMutates() const Q_DECL_OVERRIDE { return false; }
QString commandname() const Q_DECL_OVERRIDE { return "allartists"; }
void enqueue() Q_DECL_OVERRIDE { Database::instance()->enqueue( Tomahawk::dbcmd_ptr( this ) ); }
void setLimit( unsigned int amount ) { m_amount = amount; }
void setSortOrder( DatabaseCommand_AllArtists::SortOrder order ) { m_sortOrder = order; }
void setSortDescending( bool descending ) { m_sortDescending = descending; }
void setFilter( const QString& filter ) { m_filter = filter; }
signals:
void artists( const QList<Tomahawk::artist_ptr>& );
void done();
private:
Tomahawk::collection_ptr m_collection;
unsigned int m_amount;
DatabaseCommand_AllArtists::SortOrder m_sortOrder;
bool m_sortDescending;
QString m_filter;
};
}
#endif // DATABASECOMMAND_ALLARTISTS_H