mirror of
https://github.com/tomahawk-player/tomahawk.git
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78 lines
2.4 KiB
C++
78 lines
2.4 KiB
C++
/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
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* Copyright 2013, Teo Mrnjavac <teo@kde.org>
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DATABASECOMMAND_ALLARTISTS_H
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#define DATABASECOMMAND_ALLARTISTS_H
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#include <QObject>
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#include <QVariantMap>
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#include "Artist.h"
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#include "collection/ArtistsRequest.h"
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#include "collection/Collection.h"
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#include "Typedefs.h"
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#include "DatabaseCommand.h"
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#include "Database.h"
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#include "DllMacro.h"
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namespace Tomahawk
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{
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class DLLEXPORT DatabaseCommand_AllArtists : public DatabaseCommand, public Tomahawk::ArtistsRequest
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{
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Q_OBJECT
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public:
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enum SortOrder
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{
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None = 0,
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ModificationTime = 1
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};
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explicit DatabaseCommand_AllArtists( const Tomahawk::collection_ptr& collection = Tomahawk::collection_ptr(), QObject* parent = 0 );
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virtual ~DatabaseCommand_AllArtists();
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void exec( DatabaseImpl* ) Q_DECL_OVERRIDE;
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bool doesMutates() const Q_DECL_OVERRIDE { return false; }
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QString commandname() const Q_DECL_OVERRIDE { return "allartists"; }
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void enqueue() Q_DECL_OVERRIDE { Database::instance()->enqueue( Tomahawk::dbcmd_ptr( this ) ); }
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void setLimit( unsigned int amount ) { m_amount = amount; }
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void setSortOrder( DatabaseCommand_AllArtists::SortOrder order ) { m_sortOrder = order; }
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void setSortDescending( bool descending ) { m_sortDescending = descending; }
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void setFilter( const QString& filter ) { m_filter = filter; }
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signals:
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void artists( const QList<Tomahawk::artist_ptr>& );
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void done();
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private:
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Tomahawk::collection_ptr m_collection;
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unsigned int m_amount;
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DatabaseCommand_AllArtists::SortOrder m_sortOrder;
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bool m_sortDescending;
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QString m_filter;
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};
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}
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#endif // DATABASECOMMAND_ALLARTISTS_H
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