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Merge pull request #16014 from redbmk/issue-16008
Multiple tooltip triggers don't play well together
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@@ -21,6 +21,7 @@
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this.timeout = null
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this.hoverState = null
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this.$element = null
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this.inState = null
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this.init('tooltip', element, options)
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}
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@@ -51,6 +52,7 @@
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this.$element = $(element)
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this.options = this.getOptions(options)
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this.$viewport = this.options.viewport && $($.isFunction(this.options.viewport) ? this.options.viewport.call(this, this.$element) : (this.options.viewport.selector || this.options.viewport))
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this.inState = { click: false, hover: false, focus: false }
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if (this.$element[0] instanceof document.constructor && !this.options.selector) {
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throw new Error('`selector` option must be specified when initializing ' + this.type + ' on the window.document object!')
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@@ -109,16 +111,20 @@
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var self = obj instanceof this.constructor ?
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obj : $(obj.currentTarget).data('bs.' + this.type)
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if (self && self.$tip && self.$tip.is(':visible')) {
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self.hoverState = 'in'
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return
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}
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if (!self) {
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self = new this.constructor(obj.currentTarget, this.getDelegateOptions())
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$(obj.currentTarget).data('bs.' + this.type, self)
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}
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if (obj instanceof $.Event) {
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self.inState[obj.type == 'focusin' ? 'focus' : 'hover'] = true
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}
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if (self.tip().hasClass('in') || self.hoverState == 'in') {
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self.hoverState = 'in'
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return
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}
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clearTimeout(self.timeout)
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self.hoverState = 'in'
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@@ -130,6 +136,14 @@
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}, self.options.delay.show)
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}
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Tooltip.prototype.isInStateTrue = function () {
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for (var key in this.inState) {
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if (this.inState[key]) return true
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}
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return false
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}
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Tooltip.prototype.leave = function (obj) {
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var self = obj instanceof this.constructor ?
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obj : $(obj.currentTarget).data('bs.' + this.type)
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@@ -139,6 +153,12 @@
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$(obj.currentTarget).data('bs.' + this.type, self)
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}
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if (obj instanceof $.Event) {
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self.inState[obj.type == 'focusout' ? 'focus' : 'hover'] = false
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}
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if (self.isInStateTrue()) return
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clearTimeout(self.timeout)
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self.hoverState = 'out'
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@@ -438,7 +458,13 @@
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}
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}
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self.tip().hasClass('in') ? self.leave(self) : self.enter(self)
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if (e) {
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self.inState.click = !self.inState.click
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if (self.isInStateTrue()) self.enter(self)
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else self.leave(self)
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} else {
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self.tip().hasClass('in') ? self.leave(self) : self.enter(self)
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}
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}
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Tooltip.prototype.destroy = function () {
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