From 6173bd4cabf561e079d347d2b59fa8da855e78ea Mon Sep 17 00:00:00 2001 From: FMS-Cat Date: Wed, 31 Mar 2021 19:10:44 +0900 Subject: [PATCH] aesthetics: tweak sceneneuro --- src/entities/SceneNeuro.ts | 3 ++- src/shaders/ifs-piston.frag | 6 +++--- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/src/entities/SceneNeuro.ts b/src/entities/SceneNeuro.ts index b52aa17..4866eea 100644 --- a/src/entities/SceneNeuro.ts +++ b/src/entities/SceneNeuro.ts @@ -23,7 +23,7 @@ export class SceneNeuro extends Entity { this.lights = ( [ [ [ 2000.0, 20.0, 100.0 ], [ 8.0, 4.0, -8.0 ], true ], [ [ 2000.0, 20.0, 100.0 ], [ -8.0, 4.0, -8.0 ], true ], - [ [ 50.0, 50.0, 50.0 ], [ 0.0, -4.0, 4.0 ], false ], + [ [ 50.0, 50.0, 50.0 ], [ 0.0, -2.0, 4.0 ], false ], ] as TypeScriptSucks ).map( ( [ color, pos, isSpot ], i ) => { const light = new LightEntity( { scenes: [ this ], @@ -42,6 +42,7 @@ export class SceneNeuro extends Entity { const shaft = new LightShaft( { light, namePrefix: process.env.DEV && `lightPink${ i }/Shaft`, + intensity: 0.06, } ); this.__shafts.push( shaft ); diff --git a/src/shaders/ifs-piston.frag b/src/shaders/ifs-piston.frag index 451cf50..8a4efd1 100644 --- a/src/shaders/ifs-piston.frag +++ b/src/shaders/ifs-piston.frag @@ -105,7 +105,7 @@ vec4 map( vec3 p ) { { vec3 pt = p; - float clampbox = box( pt, vec3( 1.0, 10.0, 1.0 ) - 0.02 ); + float clampbox = box( pt, vec3( 1.0, 10.0, 1.0 ) - 0.03 ); pt.y += 10.0; @@ -130,7 +130,7 @@ vec4 map( vec3 p ) { { vec3 pt = abs( p ); - float d = box( pt - vec3( 1.0, 0.0, 1.0 ), vec3( 0.02, 9.9, 0.02 ) ); + float d = box( pt - vec3( 1.0, 0.0, 1.0 ), vec3( 0.02, 10.0, 0.02 ) ); vec4 isectb = vec4( d, 4, 0, 0 ); isect = isectb.x < isect.x ? isectb : isect; @@ -201,7 +201,7 @@ void main() { 0.2 * ( 0.5 + 0.5 * sin( 17.0 * noiseDetail.x ) ) ); - fragColor = vec4( vec3( 0.3 ), 1.0 ); + fragColor = vec4( vec3( 0.1 ), 1.0 ); fragWTF = vec4( vec3( roughness, 0.1, 0.0 ), 2 ); } } else if ( isect.y == 3.0 ) {