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https://github.com/solcloud/Counter-Strike.git
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Fix models colors
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a74ab89951
commit
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@ -6,6 +6,11 @@ export class ModelRepository {
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#textureLoader
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#textureLoader
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#models = {}
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#models = {}
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#meshes = {}
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#meshes = {}
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#materials = {
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caps: {},
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outfitTeam: null,
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outfitOpponent: null,
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}
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#textures = {
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#textures = {
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cap: {}
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cap: {}
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}
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}
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@ -63,9 +68,15 @@ export class ModelRepository {
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const player = clone.getObjectByName('player')
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const player = clone.getObjectByName('player')
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const headWear = player.getObjectByName('Wolf3D_Headwear')
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const headWear = player.getObjectByName('Wolf3D_Headwear')
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headWear.material.map = this.#textures.cap[colorIndex]
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if (this.#materials.caps[colorIndex] === undefined) {
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const newMaterial = headWear.material.clone()
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newMaterial.map = this.#textures.cap[colorIndex]
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this.#materials.caps[colorIndex] = newMaterial
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}
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headWear.material = this.#materials.caps[colorIndex]
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const outfit = player.getObjectByName('Wolf3D_Outfit_Top')
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const outfit = player.getObjectByName('Wolf3D_Outfit_Top')
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outfit.material.map = isOpponent ? this.#textures.opponent : this.#textures.team
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outfit.material = isOpponent ? this.#materials.outfitOpponent : this.#materials.outfitTeam
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return player
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return player
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}
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}
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@ -205,6 +216,15 @@ export class ModelRepository {
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this.#meshes.playerHitMesh = sprite
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this.#meshes.playerHitMesh = sprite
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}))
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}))
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return Promise.all(promises)
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return Promise.all(promises).then(() => {
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const outfit = this.#models.player.getObjectByName('Wolf3D_Outfit_Top')
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const materialTeam = outfit.material.clone()
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materialTeam.map = this.#textures.team
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const materialOpponent = outfit.material.clone()
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materialOpponent.map = this.#textures.opponent
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this.#materials.outfitTeam = materialTeam
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this.#materials.outfitOpponent = materialOpponent
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})
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}
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}
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}
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}
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