diff --git a/www/assets/js/Game.js b/www/assets/js/Game.js index 970a88f..494084b 100644 --- a/www/assets/js/Game.js +++ b/www/assets/js/Game.js @@ -484,10 +484,8 @@ export class Game { player.data.scopeLevel = serverState.scopeLevel } - if (this.playerMe.getId() === serverState.id || this.playerSpectate.getId() === serverState.id) { - if (this.playerSpectate.isInventoryChanged(serverState)) { - this.equip(serverState.item.slot) - } + if (this.playerSpectate.getId() === serverState.id && this.playerSpectate.isInventoryChanged(serverState)) { + this.equip(serverState.item.slot) } if (this.playerMe.getId() !== serverState.id) { this.updateOtherPlayersModels(player, serverState)